Marken, the Munificent Mage

by Rob Current

Marken is a mage who can be found in the westernmost area of White Horse Ford. He gave up the study of the Necromancy and Evocation schools of magic in order to focus on the nearly infinite possibility of the school of Transmutation.



Marken is a robust, 58 year old. He has a white handlebar moustache, and a close shaved head. He is commonly seen in voluminous dark brown woollen robes. Belted at the waist with a thick black belt. The wrought Iron buckle is the shape of his mark. A stylized M on an oval within an oval. He uses boots with 3 inch high heels to make himself appear taller than his 5 foot 6 inches.



He is a deliberate man, prone to thinking through every angle of an issue before acting. This extensive process often can take days before he does anything.

Though extremely wealthy he does not show any flair or extravagance, as he doesn't want to attract the attention of thieves. Marken will help any of the locals out as a money lender if their need is great. He also loves to show off a few nifty tricks and spectacular Illusions for the harvest festival. He often spends much of the winter months thinking of how to improve the following year's show.



In his youth, Marken was an extremely successful adventurer, he and his friends had a very profitable career eliminating dangerous monsters. Travelling much of Sembia and the Dales and ending his career hunting pirates and amassing quite a bit wealth, Marken decided he had more than enough money and has retired to the southern part of Sembia for the peace and quiet.

He has always been ashamed of his height, and has determined a way to increase his height, but has been afraid to try it on himself as all of his test subjects have gone mad with the pain of the transformation. In an attempt to find a way around the pain and insanity Marken has taken to dabbling in alchemy of late, and has long evenings with Widow Elsa discussion.

He has dozens of possible ideas, and is looking for adventurers to procure some of the rare and dangerous to obtain materials for his continued experiments.


Race: Human Class: Wizard (Transmuter) Level: 7 Aligment: CG
STR: 11
DEX: 13
CON: 14
INT: 15
WIS: 12
CHA: 10
HP: 21 AC: 17
Special Attacks:  Spells
Special Defences:    Bracers of armour 6
Prefered Weapon:  Wand / Staff
Weapon Proficiencies:


Non-Weapon Proficiencies\Feats:

Craft: Alchemy +4
Spellcraft +10

Brew Potion
Craft Wondrous Item,
Craft Wand


Wand of Monster Summoning IV (31 charges)
Staff of Transmutation (21 charges)
Four wands: Fly, Stone Shape, Levitate, and Wall of Ice

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