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T O P I C    R E V I E W
Sourcemaster2 Posted - 14 Apr 2004 : 00:25:58
I've noticed quite a few prestige classes in here in Candlekeep. Many are interesting and unique, and I thougt that there should be a specific thread for these homebrewed classes. If anyone wants to place one of theirs here, go ahead. Your fellow scribes can view and critique(and possibly mock loudly) whatever you come up with.
28   L A T E S T    R E P L I E S    (Newest First)
Alaundo Posted - 12 May 2004 : 11:02:11
quote:
Originally posted by The Sage

Yes, they'll most likely be included with Alaundo's next Candlekeep update.




Well met

Indeed Sage's Travelogue tome will be available shortly here at Candlekeep.

The Sage Posted - 12 May 2004 : 10:23:05
Yes, they'll most likely be included with Alaundo's next Candlekeep update.
zhentar reborn Posted - 12 May 2004 : 08:24:59
quote:
Originally posted by The Sage

Hmmm...it's a very interesting attempt zhentar. I could see it's use in campaigns where the town of Bron was a center focus, as described in my 'Travelogue'.

I'd like to suggest some possible alterations, but I'm short of time at the moment. Perhaps later...




I look foward to any alterations you may have!!
The Sage Posted - 08 May 2004 : 02:48:43
Hmmm...it's a very interesting attempt zhentar. I could see it's use in campaigns where the town of Bron was a center focus, as described in my 'Travelogue'.

I'd like to suggest some possible alterations, but I'm short of time at the moment. Perhaps later...
zhentar reborn Posted - 03 May 2004 : 00:41:37
Thanks for the review Sarta!

1) Fixed. Can't fault your logic.

2) I have problems with that also. But, for some reason I think that the presenseof a couple of "good" soldiers within the Zhentilar isn't so far-fetched that they should be disallowed.



one of these things is not like the others!!
Sarta Posted - 03 May 2004 : 00:11:53
I really like the vet class described above. They need something like this to differentiate their more grizzled troops.

I'd suggest the following changes though:

1. Raising the BAB to +5 simply to prevent people from being able to take this class at level 5. It is a nearly universal rule that all prc's require characters to be at least level 5 before they can belong. Usually this is done through restrictive BAB requirements, caster level, or feat selections. The only official prc that I can think of which breaks this rule is the Survivor prc from Savage Species.

2. I'm having trouble picturing Neutral Good or Lawful Good Zhentilar Vets, but at the same time it is the army for an entire kingdom and certainly has some good members within its ranks.

Sarta
zhentar reborn Posted - 02 May 2004 : 23:20:23
Submitted for your opinions and enjoyment.

ZHENTILAR VETERAN - EASTERN HEARTLANDS

REQUIREMENTS

Base Attack Bonus: +5
Alignment: Any non-chaotic
Feats: Combat Reflexes, Dual Strike, Hold the Line, Thug,
Skills: Intimidate 3 ranks, Sense Motive 1 rank
Special: Membership in the Zhentilar

LEVEL BAB FORT REF WILL SPECIAL
1 +1 +2 +0 +2 Aura of Zhentar, Improved Foe Hunter
2 +2 +3 +0 +3 Brutal Strike +1
3 +3 +3 +1 +3 Will of Zhentar
4 +4 +4 +1 +4 Brutal Strike +2, Improved Foe Hunter
5 +5 +4 +1 +4 Chosen of Zhentar

CLASS SKILLS

Climb (Str), Intimidate (Cha), Jump (Str), Ride (Dex), Sense Motive (Wis), Swim (Str)

CLASS FEATURES

AURA OF ZHENTAR - Zhentilar Veterans add +1 to Intimidate checks for each level of this prestige class. So, a 4th level Vet will have +4 to Intimidate checks.
IMPROVED FOE HUNTER - Same benefits as the feat "FOE HUNTER" described in the FR Campaign Setting Book except the foe must be picked from the following list. Red Plumes, Bedine of Aunaroch, Ride Barbarians, Red Cloaks, Ogres of Thar, Daggerdalesmen, or Border Forest Fey.
BRUTAL STRIKE - see Fist of Hextor in "Sword and Fist"
WILL OF ZHENTAR - +2 to saves vs. fear, charm and compulsion effects.
CHOSEN OF ZHENTAR - As a grizzled-veteran of an organization that is notorious for the "Forlorn Hope" mission, you gain a +4 competence bonus to Diplomacy checks with anyone from Zhentil Keep or member of the Zhentilar. Also, you have the benefit of the RALLY TROOPS special ability. see Warmaster in "Sword and Fist"

This is my 3.0 edition (haven't made the jump to 3.5) attempt at my first prestige class. Any feed back is greatly appreciated.
The Sage Posted - 30 Apr 2004 : 07:48:10
Indeed it is. I've only ever used the Drunken Master in a few campaigns, and mostly in an NPC role. Although, you've provided me with an interesting idea Sarta, and if it can be brought together in time, it may also be a part of my PbEM.

Thank you .
Bookwyrm Posted - 30 Apr 2004 : 07:18:27
Ah. That's an excellent choice for that, then.
Sarta Posted - 30 Apr 2004 : 02:14:39
quote:
Originally posted by Bookwyrm

The Drunken Master is really only something for use as an NPC, I think.



I would agree with you for the most part. The only reason I played one at all was a special circumstance with the campaign.

I joined an old friend's campaign. He was an experienced gamer, but none of his players were. They had gotten the hang of the mechanics and had a fairly rounded group, but they weren't role playing at all. So, when I asked him what to make, he said whatever you feel like, just role play to the hilt and try to get them into it. It definitely worked. I was basically a comic foil in the group and a decent supporting melee combatant.

The journals are archived on a hard drive that is currently sitting on the desk next to me. I'll switch it in tonight and post them. They may be sort of confusing because they were in addition to the normal journal entries that the group was keeping up. My journal was more the "Rosencrantz and Guildenstern are Dead" version of Hamlet.

Sarta
Bookwyrm Posted - 29 Apr 2004 : 21:37:20
The Drunken Master is really only something for use as an NPC, I think.
Lady Kazandra Posted - 29 Apr 2004 : 13:36:34
quote:
Originally posted by Sarta
I'll have to dig around and find my journal entries from the drunken master I played for a few months. He was made using the 3.0 rules, which made drunken masters much more weak than straight monks, but he was a blast to play. When I find Dreygar's journal, I'll be sure to post it to the FR Adventures section.

Sarta

Thank Sarta, I would appreciate that. I looked over the PrC class after posting here, and I still couldn't convince myself that there was any benefit to using this class. Perhaps it's just a consequence of my limited role-playing experience.
Bookwyrm Posted - 28 Apr 2004 : 11:11:23
Well, that ought to be . . . interesting.
Sarta Posted - 28 Apr 2004 : 08:14:30
quote:
Originally posted by Lady Kazandra

I'll admit that I've never been too fond of the 'Drunken Master' PrC, although not having had the experience of using it in a game, I suppose it has some benefits. Then again, I can't really see it from the stats provided.


I'll have to dig around and find my journal entries from the drunken master I played for a few months. He was made using the 3.0 rules, which made drunken masters much more weak than straight monks, but he was a blast to play. When I find Dreygar's journal, I'll be sure to post it to the FR Adventures section.

Sarta
The Sage Posted - 28 Apr 2004 : 07:47:57
quote:
Originally posted by Lady Kazandra

But you've already written that it's available at 5th level in your original class write-up .


Lady, I have some details here, taken from the WotC Message Boards which may make the interpretation of that class feature easier to understand.

I'll leave them out for you .
Bookwyrm Posted - 27 Apr 2004 : 22:04:25
You're welcome. Just repost it when you're done, and I'll let you know if there's anything else that needs changing.

As well, perhaps you can add some information on this order, at least as much as is given on other orders in the FRCS. (Though I hate how skimpy those are on roleplaying information . . . )
AraznBlair Posted - 27 Apr 2004 : 20:55:04
quote:
Then rewrite the prerequisite for a higher level. As it stands, any character with Intimidate as a class skill can take this PrC after just three levels. A fighter could take it as his second level!


Actually a fighter can not take this at all. Only Monks of the Order of the Lightning Fist can take this class. You must be a member of the order first and foremost. But I do see your point. The requirement should be higher or a low level monk of the order could take it. That's why I need scribes like you Bookwyrm, to keep me straight. Thanks for the help. I'll rework the PRC and then edit after I have it done.

Again thanks for the insight.

Bookwyrm Posted - 27 Apr 2004 : 19:04:16
quote:
Originally posted by AraznBlair

Hmm I hadn't considered the Lightning Speed allowing someone to move 2000 feet. I was count 400 feet max (base speed 40 x 10). I didn't even consider the run feat.


That was actually without the Run feat. I was talking about the run option. Any character with only a light encumbrance and/or light armor can choose to run at four times his base speed.

As for four hundred feet -- no way. Not unless you want to make this PrC available only to people named Speedy Gonzales. Remember, that's four hundred feet in just six seconds!

quote:

In my mind I envision a PC taking this PRC at around 10th lvl. Becoming a Master within the Order so to speak. So in all the PC would Monk 10/LF 5 (CR15).


Then rewrite the prerequisite for a higher level. As it stands, any character with Intimidate as a class skill can take this PrC after just three levels. A fighter could take it as his second level!

quote:

Bookwyrm, what do oyu mean by multiclass restrictions? Would you not allow a Monk/Drunken Master/Lightning Fist or are you saying that you would not allow for a Mnk/Clr/LF?


I mean you should say that this class is subject to the same multiclassing restrictions as the monk. That means that any class which would halt monk progression would also halt progression in this class.
Lady Kazandra Posted - 27 Apr 2004 : 16:19:46
But you've already written that it's available at 5th level in your original class write-up .
AraznBlair Posted - 27 Apr 2004 : 14:44:16

[/quote]It already is a +10 .[/quote]

No what I meant was is that the ability should be available at 5th level instead of 4th.

The drunken master prc is unique that is for sure and I am not sure how that will play out. My friend wants to take it but he is only a 2nd level halfling monk and has a ways to go before he can.
Lady Kazandra Posted - 27 Apr 2004 : 13:41:21
I'll admit that I've never been too fond of the 'Drunken Master' PrC, although not having had the experience of using it in a game, I suppose it has some benefits. Then again, I can't really see it from the stats provided.



AraznBlair has said -
quote:
The Electricity Resistance I thought only went in increments of 5. Maybe the +10 should be at 5th lvl.

It already is a +10 .
AraznBlair Posted - 27 Apr 2004 : 13:17:43
Thanks for the input Lady Kazandra and Bookwyrm. Any help is greatly appreciated.

Ahh your right about that Shocking Grasp effect. In my mind I was tinking that it was to be used a number of times each day equal to his LF lvl and Con bonus or something similar.

Hmm I hadn't considered the Lightning Speed allowing someone to move 2000 feet. I was count 400 feet max (base speed 40 x 10). I didn't even consider the run feat.

The Electricity Resistance I thought only went in increments of 5. Maybe the +10 should be at 5th lvl.

In my mind I envision a PC taking this PRC at around 10th lvl. Becoming a Master within the Order so to speak. So in all the PC would Monk 10/LF 5 (CR15).

Bookwyrm, what do oyu mean by multiclass restrictions? Would you not allow a Monk/Drunken Master/Lightning Fist or are you saying that you would not allow for a Mnk/Clr/LF?

Lady Kazandra Posted - 27 Apr 2004 : 07:02:06
Ah, you could be right. I just thought that a +10 bonus at 5th level seemed a bit much.

Maybe if you provided some more detail about this Order AraznBlair, it could help us?.
Bookwyrm Posted - 27 Apr 2004 : 06:43:57
I thought about that. But the thing is, I don't know anything about this order, so perhaps it would be fitting. Though it's more likely to be better balanced at just resistance 5.
Lady Kazandra Posted - 27 Apr 2004 : 06:40:50
Although my understanding of the D&D rules is still limited, I can see a lot of what the Bookwyrm just said. Most of his comments are valid, and I would agree with his opinions.

Also, I felt that -
quote:
Electricity Resistance (Ex): The Lightning Fist Monk receives Electricity Resistance +5 starting at 2nd level, +10 at 5th level.

the particular resistances gained from the class feature are a little high, especially at 5th level. However, I am not taking into consideration that this PrC is limited to just 5 levels.

Feel free to criticise or comment on my opinion, as it will help me to better understand the D&D rules.
Bookwyrm Posted - 27 Apr 2004 : 06:25:47
The skills are perhaps a bit broad, but the real problems are the class features. I wouldn't give them the shocking grasp ability with unlimited uses. Perhaps usable once per day per LFM level, plus the character's Con bonus? I'd also make it a spell-like ability as well, and remove the no-Flurry restriction.

The extra attack -- I think that's balanced, though obviously I can't playtest it. As for "lightning speed" . . . you're kidding, right? Assuming a character takes no levels besides monk and this PrC, that means that a level-10 human would move at 500 feet per round! And that's without even using the run option, which would go up to 2,000 feet -- that's one fast little monk.

I'd also add in a multiclassing restriction: this doesn't count against the restriction for the monk class, but if the character were to take, say, a level of rogue, both monk and Lightning Fist Monk would be closed off. That's assuming, of course, that the order doesn't already allow you to multiclass as a rogue, but that's beside the point.
AraznBlair Posted - 27 Apr 2004 : 02:07:00
Ask and ye shall recieve Sourcemaster2. Here is a Monk PRC that I just completed (hopefully it is balanced as I am sure the learned scribs of the great halls will tell me if it is not) for a campaign that I am running.

Lightning Fist Monk

REQUIREMENTS:
To become a Lightning Fist Monk (LFM), a character must fulfill all the following criteria:

Skill Ranks: Intimidate 4 ranks;
Feats: Improved Unarmed Strike, Weapon Focus (Unarmed)
Special: The PC must be a Monk within the Order of the Lightning Fist prior to taking the PRC. The Monk must complete a quest prior to taking a test that will allow them to be accepted as a Lightning Fist Monk. This test must incorporate a series of obstacles that challenges the Monk, forcing him to rely on his past experience and the history of the Order of Lightning Fist.

GAME RULE INFORMATION
Lightning Fist Monks have the following game statistics.
Hit die: d8
Skills: The following are class skills of the Lightning Fist Monk: Balance (Dex), Climb (str), Concentration (con), Craft (int), Diplomacy (cha), Intimidate (cha), Jump (str), Knowledge (arcana) (int), Knowledge (religion) (int), Listen (wis), Perform (cha), Profession (wis), Sense Motive (wis), Spot (wis), Swim (str), Tumble (Dex).
Skill points: 4 + INT modifier.
Class skills: As a Monk
Monk abilities: All Lightning Fist Monk levels stack with Monk levels to determine Speed, AC, Unarmed damage and what-have-you.

Level BaB Saves Special Abilities
1 +0 +0/+2/+0 Shocking Fist 1d4; Lightning Strike
2 +1 +0/+3/+0 Electricity Resistance +5
3 +2 +1/+3/+1 Shocking Fist 2d4
4 +3 +1/+4/+1 Electricity Resistance +10
5 +3 +1/+4/+1 Lightning Speed


CLASS FEATURES:
All of the following are Lightning Fist Class Features.

Weapon and Armor proficiencies: The Lightning Fist Monk gains no additional proficiencies.
Shocking Fist (Ex): The Lightning Fist can copy the spell Shocking Grasp as he attacks his opponent to deal 1d4 points of Electricity Damage. This increases to 2d4 at 3rd level. This can not be used with Flurry of Blows.
Electricity Resistance (Ex): The Lightning Fist Monk receives Electricity Resistance +5 starting at 2nd level, +10 at 5th level.
Lightning Strike (Ex): At 1st level, the Lightning Fist Monk can make an extra-unarmed attack equal to his Dex bonus each day.
Lightning Speed: At 5th level, the Lightning Fist Monk is able to move surprisingly fast over any terrain. This movement is 10x their base speed over flat terrain, 5x their base speed over hilly terrain, and 2x their base speed over rocky/ mountainous terrain.


Lightning Fist Monk Test: The DM designs the test but should incorporate ideas dealing with the Monks Order.





I haven't been able to figure out a good test and I hope that by the time the PC get's ready to take this PRC, I will have it worked out. Looking forward to any feedback that is given.
The Sage Posted - 14 Apr 2004 : 03:12:01
Yes, a good idea Sourcemaster2.

I'll soon have my alternate Monk PrC ready for comment...

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