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 Emilo's gift in Tymora's Luck

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T O P I C    R E V I E W
Athreeren Posted - 19 Sep 2025 : 08:39:05
I just finished Tymora's Luck. In this book, Emilo Haversack is granted the power not to be noticed (except from people from his homeworld), as long as he hasn't introduced himself first. It's not that he is invisible, people are just not seeing him. I was wondering if there was a similar feat in any edition, or at least one that would make someone so unremarkable that people would not notice them in particular unless they are actively looking for that person.
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Seravin Posted - 26 Sep 2025 : 21:23:06
Agree with Athreeren on Finder who is a very minor power and just new to godhood. Lathander in this book is basically a highschool kid rejected by his girlfriend.

A different example I re-read recently - when an aspect of Bane comes to speak to a Pit Fiend in Pool of Darkness and the description of that is kind of amazing in that chapter (the less said about the prologue the better):

"Now an enormous ball of light formed in the chamber. It writhed and took the shape of a seven-foot-tall, bald human with a long black beard and mustache. This visage was what Bane allowed his worshipers to see when the god felt the need for direct contact with creatures on the Prime Material Plane.

“Well?” the god-voice boomed.

The deity’s glare was too much for even the diamondlike surface of the elemental. The creature burst into a billion shards. The fragments that hurled toward the god were pulverized into harmless soot. The rocky projectiles hitting the fiend ripped its flesh to shreds and sent the creature to the floor, writhing in pain, despite the protective energies that still wrapped around it.

“That’s much better, my dear drooling son. I do so much like communicating with you directly.” The face softened. The pit fiend was instantly drawn in awe and adoration to the god’s every word.
...
Each word of the god blasted the fiend harder and harder into the floor. The very stones under and around the creature sank and molded themselves to the monster’s body. Its massive frame started to melt from the energy it was absorbing.

The god smiled and reduced his power to a fraction of what it had been. The fiend still squirmed.

Bane’s light was completely blinding. Crusty layers of flesh peeled off the arms of the fiend. It wrapped its body in its wings, which blocked the searing heat temporarily, although soon the wings would be burned husks embracing a skeletal frame."

I just don't think Gods should be SO human acting or seeming around mortals, I get they were going for Greek myth type storytelling where the Gods and Goddesses are akin to mortals but that's not how they are in other depictions in the Realms or how I like to think of them. Jeff Grubb is basically the editor of the Realms though so I have to respect it. Just not the way I like my gods, leave them out of the novels (Finder makes sense though as above).
Athreeren Posted - 26 Sep 2025 : 03:41:18
Gods being like mortals works for Finder, who has not been a god for long, and has so few followers that he can still perceive the world like a mortal. For all the other gods though (I think there were 6 others in this book), they did not feel divine enough. I thought Prince of Lies had done something interesting about that, with gods being basically omniscient regarding their domain and almost blind regarding everything else, which would incentivise them to grow their domain's influence as much as possible; I don't know whether that makes sense, but at least it was interesting, and gave the old gods (those who were divine before the Time of Troubles) an alien morality, caring about nothing more than the things their portfolio represents.
Dalor Darden Posted - 26 Sep 2025 : 02:08:24
Gods are not that different from mortals.

We only have to look at the Greek/Roman and Norse gods to see how similar they are...
Seravin Posted - 25 Sep 2025 : 17:24:31
Tymora's luck was released in 1997 not 2012, so yes late 2E as 3rd edition came out in 2001. It is a pretty fun novel, though I kind of hate books that make characters out of the gods.
Athreeren Posted - 23 Sep 2025 : 08:42:22
quote:
Originally posted by Gelcur

How did you like the book? I have a copy but haven't had the time to get to it yet.



Great use of the planes and the gods, with memorable characters. As always, Grubb and Novak know how to use the lore to improve the story. The different mysteries were a bit obvious, which means you can guess what is going to happen and enjoy while the characters figure it out themselves.

It is a sequel to Finder's Bane, so it would be confusing without having read that one first. Having read the Finder's Stone trilogy helps, but you could skip it (you shouldn't though, that series is great too). Fistandantilus Reborn is however not required reading: Emilo could be any kender. Knowing the basics about Krynn is useful though, and the more you know about Sigil and the planes, the easier it will be to follow the story)
Ayrik Posted - 22 Sep 2025 : 13:16:40
quote:
Originally posted by Gelcur

How did you like the book? I have a copy but haven't had the time to get to it yet.


To me this is an entertaining and memorable FR novel. Unlike so many of the others I've read.

I think it's quite popular, overall, since it has been mentioned and discussed here so many times. It was released 2012 but somehow (to my mind, at least) has a very 2E feel to it.

Gelcur Posted - 22 Sep 2025 : 01:16:12
How did you like the book? I have a copy but haven't had the time to get to it yet.
Athreeren Posted - 19 Sep 2025 : 22:08:34
Thanks, that's very much in line with what I was looking for. I'll look into this class.
Gelcur Posted - 19 Sep 2025 : 19:21:09
3e had an Epic Prestige Class called the Void Incarnate the gained the Extraordinary ability:

quote:
Void Presence (Ex): Opponents of a void incarnate unconsciously ignore the void incarnate's presence starting at 3rd level. They are always treated as flat-footed to the void incarnate (and thus may not apply their Dexterity modifier to AC). This lasts until the void incarnate attacks the opponent, but resumes again at the start of the void incarnate's next turn. This is a mind-affecting effect.

You can also use Bluff to create a diversion to hide as a move-equivalent action, rather than as a standard action.

This ability has an interesting side effect. Anyone attempting to use Gather Information or similar methods to learn about a void incarnate finds the task very difficult. Increase the DC of such tasks by 20 plus the target's void incarnate class level.


That's what comes to mind immediately. They gain other similar abilities, like at first level Detect spells like Detect Magic or Alignment turn up nothing.

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