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 2nd edition psionics - some help needed.

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T O P I C    R E V I E W
Kajehase Posted - 04 Mar 2006 : 07:00:23
So, I was going to convert some NPCs from 2nd edition to 3rd edition - but then realised something, I know basically nothing of how psionics worked prior to Expanded Psionics Handbook. The question I need answering should be fairly simple though - did all the classes (except for the Soulknife, of course) in XPH exist in 2nd edition? or do I need to look a bit closer at the characters before interpreting "Psi" as "Psion.?

Thanks in advance.
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Sarta Posted - 04 Mar 2006 : 18:08:16
You may want to make even better use of Candlekeep's resources by asking Eric himself here.

He may be able to grant some insight into these npc's regarding abilities and group dynamics that goes beyond simply what levels they should be.

Sarta
Kajehase Posted - 04 Mar 2006 : 07:26:28
Thanks Arivia, that's just what I needed to know.

Here's what I'm thinking so far -

Fighter 19/Psionicist 10 into either Fighter 14/Psion 8 (not gotten round to deciding the discipline) or Fighter 14/Psychic Warrior 8.

Priest 12/Psionicist 12 into Cleric 8/Psion 8.

And finally Fighter 9/Psionicist 9 into Fighter 6/Psion 6.

In case anyone is curious, the NPCs are from Eric L Boyd's article The City of Sunken Spires in Dragon Magazine #267.
Arivia Posted - 04 Mar 2006 : 07:07:21
Only the psionicist class(most similar to the psion of today) existed back then. You'll have to deal with something akin to the sorcerer/wizard split for psion/wilders alone, let alone adding in psychic warriors(which might have existed in limited quantities as fighter/psionicist multiclasses) or soulknives.

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