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 Where to set G1
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Apex
Learned Scribe

USA
229 Posts

Posted - 08 Feb 2010 :  17:13:22  Show Profile  Visit Apex's Homepage Send Apex a Private Message  Reply with Quote  Delete Topic
I am going to be running a party through the famous giants series of adventures soon (1st/2nd edition rules) and was wondering where in the Realms you would place G1?

Thauramarth
Senior Scribe

United Kingdom
738 Posts

Posted - 08 Feb 2010 :  18:48:17  Show Profile Send Thauramarth a Private Message  Reply with Quote
quote:
Originally posted by Apex

I am going to be running a party through the famous giants series of adventures soon (1st/2nd edition rules) and was wondering where in the Realms you would place G1?



Hartsvale seems a logical choice (all giant races are represented there). Personally, I have set the old Giant series (G1-3) and its distant offspring Against the Giants in the Greyvale and the upper Delimbiyr Vale.
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Halidan
Senior Scribe

USA
470 Posts

Posted - 10 Feb 2010 :  06:29:46  Show Profile  Visit Halidan's Homepage Send Halidan a Private Message  Reply with Quote
Pewrsonally I've set the original G1-3 in the Eastern Heartlands. The series began in Daggerdale with the Hill giants residing in the Dagger Hills. The Frost Giants were in the Dragonspine Mountains, living in the glacier next to New Verdigris. The Fire Giants were located in two places - a small outpost in the Flamming Tower, and the bulk of the clan (along with King Snur) in a branch of the Mines of Tethamar.

The locations were close, so the PC's didn't have to use the magical transport devices at the end of each module. Having to travel to each site, the PC's saw a lot more of the destruction that various towns recieved at the hands of the giants, and had mutiple side trek adventurers/oppertunities.

"Over the Mountains
Of the Moon
Down the Valley of the Shadow,
Ride, boldly ride,"
The shade replied,
"If you seek for Eldorado!"

Edgar Allen Poe - 1849
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Gabeth
Acolyte

USA
4 Posts

Posted - 10 Feb 2010 :  19:14:34  Show Profile  Visit Gabeth's Homepage Send Gabeth a Private Message  Reply with Quote
From the Forgotten Realms Mailing List FAQ (http://www.candlekeep.com/fr_faq.htm)

3.4.3. How to place G1-3 in the Realms:

Buy "Giantcraft". Send the PCs up to the Ice Spires as the number of giant raids increase. Replace the giant steadings of Hartvale with G1, G2, and G3.

Eric Boyd's ideas for setting G1-3 in the South:

a) There are known hill giants in the Tejarn Hills of Amn and the eastern Small Teeth. I would place G1 there.

b) Frost Giants are unlikely to come this far south. However, if they do, they probably live in the Snowflake Mts., the Cloud Peaks, or the Giant's Run Mts. I would probably pick a remote part of the Cloud Peaks or skip this part altogether.

c) Fire giants probably live in the vicinity of a volcano. That suggests the twin peaks known as Kossuth's Eyes in the Small Teeth might harbor a fire giant hold.

If you do all this, I would suggest linking G1-3 to the Sythillusian Empire troubles. The hill giants are already part of this, simply have the frost and fire giants be part of the monster armies besieging Amn.

If you decide to add D1-3 to this as well, I would have the drow be from Guallidurth (under the Calim Desert, mentioned in DDGttU) or from Karsoluthiyl (off the coast of Baldur's Gate, under the sea floor, mentioned in DDGttU). I would probably pick Guallidurth, and tie its actions back to the Night Wars (see the history section of LoI and EoSS).

"The best thing an archmage can do with his spells? Use them to destroy another archmage, of course-and himself in the doing. We'll plant something useful in the ashes.

Radishes, maybe."

-Albryngundar of the Singing Sword (p. 205 of The Temptation of Elminster)
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