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questing gm
Master of Realmslore
   
Malaysia
1617 Posts |
Posted - 19 May 2025 : 12:55:26
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On Malakuth Tabuirr's Vhaeraunite temple
Elliott! — 10/5/2025 7:09 AM
@Ed Greenwood Hi Ed! I hope you’re doing well #128578;
We have some info on where Eilistraeeans are grouping up on the surface; where might one find vhaeraunite outposts, communities? Or temples? One of vhaeraun’s expectations of his followers is to contribute to permanent drow settlements on the surface (mentioned in faiths and pantheons and I believe other places as well) so they gotta be out there, right?
Malakuth Tabuirr is mentioned to have funded one such vhaeraunite temple; is it in skullport, or somewhere else?
Thank you in advance for any guidance! You rock.
Ed Greenwood — 15/5/2025 3:26 AM
Thus far, Vhaeraunite temples in the World Above (the surface Realms) are secret, either “upper rooms” in the large houses of sponsors, in big cities, or in cellars. There are temples in Westgate, Waterdeep, Athkatla, Zazesspur, Selgaunt, Baldur’s Gate, Suldolphor, Ankhapur, and Tashluta, that I know of, and more shrines that may become temples if local support grows. Skullport has one of these very secret small shrines, nothing more yet; Malakuth Tabuirr’s temple is the one under the easternmost Bridge District in Athkatla. |
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questing gm
Master of Realmslore
   
Malaysia
1617 Posts |
Posted - 19 May 2025 : 12:58:42
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On surveyors in the Realms
Reedhalloran Duskfellow — 15/5/2025 3:50 AM
Hi @Ed Greenwood, I have a Realms city planning question for you. I notice that most of the cities that we have maps for in the realms lack a grid planning system. But there are a few notable exceptions like Waterdeep that have a mix of long straight boulevards with windy side streets and alleys.
Are there surveyors in the realms? Do they use anything like the Roman boundary stones when figuring out street/plot alignment?
Ed Greenwood — 15/5/2025 4:06 AM
Heh. Hearken again to my frequent answer: it depends. MOST places, and all large cities, EVENTUALLY end up with official surveyors, sometimes tied to the local tax system. Boundary disputes end up demanding it. Once a settlements gets sewers, the boundary markers usually get tied to them, because surreptitiously moving a sewer a foot or so by night is...difficult. |
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questing gm
Master of Realmslore
   
Malaysia
1617 Posts |
Posted - 19 May 2025 : 15:28:07
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On how diminutive humanoids appear intimidating
Joe Chang — 15/5/2025 9:31 AM
Hi @Ed Greenwood what do diminuative humanoids, like goblins and kobolds, try to do to seem more fearsome and intimidating in battle?
Ed Greenwood — 16/5/2025 7:19 AM
In the Realms, they mainly beat in unison on massed drums, and shriek together when charging. |
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