Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 information on loudwater in 5e
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Author Previous Topic Topic Next Topic  

kysus
Learned Scribe

USA
117 Posts

Posted - 19 Jun 2025 :  05:45:27  Show Profile  Visit kysus's Homepage Send kysus a Private Message  Reply with Quote  Delete Topic
Does anyone know what happened to the school Velti'Enorethel in Loudwater, is it still around and is it still inhabited by the elves? Also the wards of Loudwater green regent adventures its almost like it is described as a mythal or something with Glaer Grasswave being described as studying high magic and having to make repairs on it. Has anyone come up with what these wards are and if they are still present as of 1490 DR?

Zeromaru X
Great Reader

Colombia
2537 Posts

Posted - 20 Jun 2025 :  06:11:19  Show Profile Send Zeromaru X a Private Message  Reply with Quote
Loudwater is not mentioned in the SCAG, and I don't think other products even mention it, as 5e focus was the Remembered Realms (aka the Sword Coast). And while Loudwater was updated in the 4e FRCG, the places you mention aren't mentioned in the town's description (thought, most mythals got destroyed or modified by the Spellplague, so there is that).So is up to you to determine what is the current status of these places.

Instead of seeking change, you prefer a void, merciless abyss of a world...
Go to Top of Page

PattPlays
Senior Scribe

476 Posts

Posted - 22 Oct 2025 :  20:44:04  Show Profile  Visit PattPlays's Homepage Send PattPlays a Private Message  Reply with Quote
Loudwater is updated in 4th edition during the 1480's before the second sundering. There is a log-fort town on the south side of the Delimbyr. My understanding is to take the sparse 4th edition area (Loudwater was home to a basic adventure in the 4th Edition Forgotten Realms Campaign Setting) as evidence that the old city of Delimbyr that spanned the river had been abandoned and the government moved inside this hastily constructed palisade. Surely the old city has been recovered since 1487DR or before. The spellplague was a rough time and I imagine the farmsteads and villas between Daggerfall and Loudwater were all destroyed by plaguewrought land and the fall of civilization in the savage frontier for the past century. The miracle recovery of Faerun in 1490DR must involve the eager cultural renewing of the foundations of Loudwater.

I imagine the earthquakes of 1487DR devastated the old city foundations and much would have to be rebuilt from the ground up- with individual vine-wrapped stones incorporated into new buildings. The loss of old Loudwater and the earthquakes may have set yet another old population of moon elves to flee for Evermeet- leaving yet more of the ancient settlement's property into the hands of humans and half-elves.

:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :The Bastion of Souls on the Positive Energy Plane!: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator:


https://thisisstorytelling.wordpress.com

T_P_T
Go to Top of Page

Palant
Acolyte

15 Posts

Posted - 01 Nov 2025 :  23:14:12  Show Profile Send Palant a Private Message  Reply with Quote
From Storm King Thunder

Loudwater
With Zelbross, Orlbar, and Llorkh in ruins, Loudwater is the last bastion of civilization in the Delimbiyr Vale east of Secomber. If the town is worried, it doesn’t show it. Loudwater provides a welcome respite for weary caravan and riverboat drivers, not to mention adventurers. It lies on both sides of the Delimbiyr River, the two halves linked by an arching stone overpass built by dwarves to honor the elves. Ancient wards placed on the overpass to preserve it had an unintended magical side effect: river trout attempting to swim under the bridge are propelled over it instead, which is why locals refer to it as the Flying Fish Bridge. People crossing the bridge are occasionally struck by these fish, which deal no damage. Whenever a fish hits a traveler and flops onto the bridge, it’s a local custom (and considered good luck) to toss the fish back into the river.

Once a home to elves, Loudwater is a human town today. Its grand wood-and-stone buildings are overgrown by vines and hung with flowering plants. Streets curl and meander. Huge, old trees line the riverbanks, and gardens and bowers are everywhere. The town replaced its earthen rampart with a wall years ago, but the wall has flowers growing along its foundations both inside and outside the settlement. The river is unusually wide here, providing the town with space for a modest harbor.

The High Lord’s Hall is a mansion on the north side of the river. The town’s current high lord is Telbor Zazrek (N male Damaran human mage), a retired adventurer and well-paid puppet of the Zhentarim who enjoys the power that has been handed to him. Through Zazrek, the Black Network maintains an invisible stranglehold on the town. All goods that aren’t supplied by the Zhentarim are heavily taxed, and the cost of living in Loudwater is so high that all of its establishments are forced to charge exorbitant prices.

Adding to Loudwater’s problems are the stone giants of the Graypeak Mountains (see chapter 6, “Canyon of the Stone Giants”), who have begun laying waste to Llorkh, Orlbar, and the hamlets of Grayvale. Refugees are pouring into Loudwater, and those who can’t afford to stay at the local inns are being herded like cows into warehouses overlooking the harbor. As if that weren’t bad enough, stone giants have been seen spying on the town from afar, no doubt trying to determine its defensive capabilities. Since the Black Network keeps its forces well hidden in Loudwater and the town militia is a small force, Loudwater might seem like an easy target.
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2025 Candlekeep.com Go To Top Of Page
Snitz Forums 2000