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 GUESSING Reason for the wall of the faithless
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Demzer
Senior Scribe

882 Posts

Posted - 25 Aug 2025 :  14:56:00  Show Profile Send Demzer a Private Message  Reply with Quote
I tried not to get into this argument again because in the end we just run around in circles.

quote:
Originally posted by Ayrik

... because it does something that no other being in D&D can do. It does something no pantheon, power, god, deity, celestial, fiend, or proxy can do.



But this is just not true.
Plenty of things in D&D can trap, destroy or warp the souls of mortals with no going back (except plot armour or DM fiat). Demiliches devour souls, and that's the end. Devils, demons, yugoloths and their lot, they all torture souls until they are not recognizable anymore and then build up effed up evil outsiders from them. Some form of undeath make souls completely unfit for a "normal" afterlife. Souls could even be trapped for eternity by mortal spellcasters on a whim. And that's without getting into higher powers shenanigans (which are most of the time just plot devices and comparable to DM fiat).

The other point that people are forgetting is that in Faerun a deity is her portfolio and her portfolio is the deity. You don't see nature collapsing or rivers drying up because Chauntea and Eldath are too smart to get offed every 5 seconds like Mystr*. But in the offchance it happened, the consequences would be catastrophic, without a suitable replacement ready. This means that "refusing the gods" for real would mean not interacting with the world at all. Because every wave of the sea is Umberlee, every storm is Talos, every rock is Grumbar, every gust of wind is Akadi, every glint of the morning light is Lathander, and so on.

There is a surprisingly insightful passage about this I think in one book of the post-ToT serie (pardon my faulty memory here) when the protagonists go to a monastery of Cyricists during the spat between Cyric and the rest of the pantheon and the monks of the monastery are being actively denied the action of all other mayor gods. They have no magic, they cannot die, they can't grow food, can't appreciate the beauty of anything, can't stand the sun, and so on.

While I admire the sense of justice that drives some against the idea of the Wall of the Faithless, I must say that these discussions drive home just how much people cannot let go of their own worldviews even when immersing themselves into a fictional world. Which is not bad if your table is all on the same page (the most important thing for any D&D campaign) but is hardly something that applies in general to the whole population of people appreciating the Forgotten Realms.
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Gary Dallison
Great Reader

United Kingdom
6430 Posts

Posted - 25 Aug 2025 :  15:42:12  Show Profile Send Gary Dallison a Private Message  Reply with Quote
I disagree on the "the deity is the portfolio". Ed has repeatedly said that portfolios are all but meaningless and are human constructs used to categorise the gods. To a god, a portfolio is really just a mission statement.

When ammaunator vanished from lack of worship, the sun didnt disappear (we dont know when Lathander appeared to replace him, but i doubt it was immediate).

When the orcgate wars occurred and lots of gods in Mulhorand and Unther perished, the laws of the physical universe did not fall apart within the confines of Unther and Mulhorand.

The deaths of Murdane and the other powers of jhaamdath also did not cause a collapse of everything within Jhaamdath.

There are so many deities that have perished in many regional pantheons all across Toril, with no seeming ill effects whatsoever.

The only time this "deity is their portfolio" is remotely true is for Mystra, and that is because she is different and is part of the weave, so when she dies the magic that most people uses falls apart.


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Demzer
Senior Scribe

882 Posts

Posted - 26 Aug 2025 :  13:57:04  Show Profile Send Demzer a Private Message  Reply with Quote
quote:
Originally posted by Gary Dallison

snip


I would have to doublecheck all instances you cite but going from memory in all of those cases there were other deities taking up the spot almost immediately. All the strife between regional pantheons that produced the final Faerunian pantheon was deities expanding their territories, so to speak, and taking up the mantle and duties of other deities.

For the Mulhorandi and Untheric pantheons, even if you check the original Old Empires you see that the two pantheons merged with deities from one side taking up an alias and filling the gap of their equivalent in the other pantheon when they disappeared. If I'm not mistaken, there was also something about an eclipse when Re was killed? And Horus was there to take on the mantle immediately.

So yeah, of course when you get to divine things everythings is muddy, but we can still see the patterns, I think.

EDIT: or maybe I just dislike special snowflake Mystr* and don't want her to be that unique, who knows

Edited by - Demzer on 26 Aug 2025 13:59:16
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Gary Dallison
Great Reader

United Kingdom
6430 Posts

Posted - 26 Aug 2025 :  14:49:10  Show Profile Send Gary Dallison a Private Message  Reply with Quote
Nobody likes the mary sue's, but she is unique because she is the only god that can essentially inhabit the material plane on a permanent basis.

Gods inhabit the outer planes because they need souls and belief which travels to them via the ethereal or astral (i forget which), but also because their divine realm essentially makes them indestructible - a massive geographic / planar location filled with loyal servants that the deity completely controls and can submerge themselves into so the entire realm has to be destroyed to kill the deity.

But Mystra can merge with the Weave in the same way as a deity merges with their divine realm. The weave funnels all the power of magic to her and it covers pretty much the entire planet, with multiple anchors to protect it from destruction. Thus in theory Mystra should be entirely safe while merged with it, and she can do anything other gods can do while they are on the outer planes (she can send spells to her worshippers, manifest miracles, etc).

She is special and different because she actually is special and different.



I will have to look up the eclipse thing for Ra's death, that could prove problematic. The deaths and mergers of gods and other pantheons was not immediate in any of the instances that i'm aware of (the Netherese, Illuskan, and Calishite / Jhaamdath pantheon mergers took centuries.

More importantly regional pantheons, if the gods were literally their portfolios and said portfolios had power and control over existence, would end up causing localised problems with the destruction of certain gods. How would one explain an eclipse occuring only in Mulhorand / Unther?

It makes far more sense if (following Ed's advice) the portfolios represent a mission statement for the clergy.

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Dalor Darden
Great Reader

USA
4227 Posts

Posted - 26 Aug 2025 :  15:13:56  Show Profile Send Dalor Darden a Private Message  Reply with Quote
Local pantheons have control over local things. An eclipse can happen in one area because "god magic" and not in other areas.

The Old Grey Box and AD&D for me!
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Gary Dallison
Great Reader

United Kingdom
6430 Posts

Posted - 26 Aug 2025 :  16:30:46  Show Profile Send Gary Dallison a Private Message  Reply with Quote
That makes as much sense as flat earth.

Toril has one sun, it is eclipsed by its moon and other planets (and occasionally massive star beasts). You cannot suddenly have it eclipsed only within the confines of Unther and Mulhorand.

But regardless, gods are not their portfolios (according to Ed)

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Dalor Darden
Great Reader

USA
4227 Posts

Posted - 26 Aug 2025 :  22:12:30  Show Profile Send Dalor Darden a Private Message  Reply with Quote
Why can't there be an eclipse in just one area?

What rules of divine magic say that?

Imagination rules games...not laws of physics from our world.

Yes, the Sun can be eclipsed for just one dang town if magic is afoot.

When the "nature of divinity" in a fantasy setting is at play, then I imagine an entire area of their divine influence can be eclipsed.

It is a fantasy game...not a "Rules of Physics/Natural Universe" game.

The Old Grey Box and AD&D for me!

Edited by - Dalor Darden on 26 Aug 2025 22:15:15
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Scots Dragon
Seeker

United Kingdom
92 Posts

Posted - 26 Aug 2025 :  22:52:40  Show Profile Send Scots Dragon a Private Message  Reply with Quote
quote:
Originally posted by Demzer
EDIT: or maybe I just dislike special snowflake Mystr* and don't want her to be that unique, who knows



Do you want Spellplagues? 'Cause that's how you get Spellplagues.
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HighOne
Learned Scribe

238 Posts

Posted - 26 Aug 2025 :  23:17:41  Show Profile Send HighOne a Private Message  Reply with Quote
quote:
Originally posted by Dalor Darden

Why can't there be an eclipse in just one area?

What rules of divine magic say that?

Imagination rules games...not laws of physics from our world.

Yes, the Sun can be eclipsed for just one dang town if magic is afoot.

When the "nature of divinity" in a fantasy setting is at play, then I imagine an entire area of their divine influence can be eclipsed.

It is a fantasy game...not a "Rules of Physics/Natural Universe" game.


Indeed. This seems like Fantasy 101 to me.
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