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 Mysteries of the Moonsea - did anybody run it?
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Ozreth
Learned Scribe

217 Posts

Posted - 18 Sep 2025 :  15:48:08  Show Profile Send Ozreth a Private Message  Reply with Quote  Delete Topic
Surprisingly not a lot of reviews of this product online. It was an attempt at a new format at the time, I've seen a few comments saying it didn't go down well.

What do people think in retrospect?

Trumm
Acolyte

17 Posts

Posted - 23 Sep 2025 :  11:04:01  Show Profile Send Trumm a Private Message  Reply with Quote
I was tempted to do so, but the overall plotline looked to thin for me in the end.

Instead i reused several of the adventures in a modified form for our current campaign in the Vast.
Undercity Sewers and Cursed Warehouse (for a gang war between the Zhentarim and the Shar Women of Tsurlagol)
and several adventures of the Vorbyx storyline (changed to fit the orc king Ulbror of Vastar).

I also plan to use Deadly Arboretum and Thayan Enclave and maybe parts Slave Auction when my party reaches Calaunt.

So imho it's a good source to convert and reuse from, but probably not the best cohesive campaign to run it straight from the book.

I really liked it as a sourcebook on the region.

Edited by - Trumm on 23 Sep 2025 14:54:26
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Lord Karsus
Great Reader

USA
3758 Posts

Posted - 23 Sep 2025 :  18:37:01  Show Profile Send Lord Karsus a Private Message  Reply with Quote
-I remember at the time it basically felt like a hybrid product that didn't know what it was. People wanted a sourcebooks, it was an adventure, but it contained plenty of lore, but all of that was secondary to the metaplot of the adventure in the book, which was the main focus.

-Thinking about it in retrospect, maybe all adventures should be like that. Background information and lore doesn't hurt anyone and if it is an adventure in a branded IP, it shouldn't get generic enough to just plot in anywhere.

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)
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