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Delzounblood
Senior Scribe

United Kingdom
578 Posts

Posted - 22 Feb 2007 :  11:40:45  Show Profile Send Delzounblood a Private Message  Reply with Quote  Delete Topic
How do you guy's crossover and include (if you do) a Realms Campaign to include Ravensloft or Planescape game / adventure for example?

I have had a lot of PlaneScape material go through my shop and have been reading a bit, plus in Finder's Bane Joel and Finder go to Sigil and travel through the Planes, Yet they are seperate game systems but linked ish!

How do you work it in?

Delz

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WalkerNinja
Senior Scribe

USA
577 Posts

Posted - 22 Feb 2007 :  13:21:15  Show Profile Send WalkerNinja a Private Message  Reply with Quote
Delz,

There are varying levels of integration that are possible. Myself, I always used Planescape as my outlet for High Level Players.

I have a friend of mine that runs a fully integrated FR/Planescape. I've never played in it. It sounds interesting, but imho it would take a lot of retrofitting.

*** A Forgotten Realms Addict since 1990 ***
Treasures of the Past, a Second Edition Play-by-Post game for and by Candlekeep Sages--http://www.rpol.net/game.cgi?gi=52011
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Delzounblood
Senior Scribe

United Kingdom
578 Posts

Posted - 22 Feb 2007 :  13:30:40  Show Profile Send Delzounblood a Private Message  Reply with Quote
quote:
Originally posted by WalkerNinja

Delz,

it would take a lot of retrofitting.



I prefer 2e over 3.5e so apart from my char Delzounblood my other chars are 2e... so no retro fit ..

But thanks!


I sometimes mix in a little 3e if I like the rule or feat or even retro fit a lot of newer material from adventures.
It's sometimes a bit of a mix but it works for me.
Delz

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Kuje
Great Reader

USA
7915 Posts

Posted - 22 Feb 2007 :  15:45:55  Show Profile Send Kuje a Private Message  Reply with Quote
I'm not sure how to answer this because it just comes naturally to me, and it also depends on the players. Some players like leaving Realmspace and others do not. For those that enjoy the planes or Jamming, then I make up some ways for them to get to the planes or other crystal spheres.

However, Ravenloft... no one ever wants to go there for some reason. :( So, ever since I started to DM in 2e I've had no PC's go to Ravenloft because none of the players wanted to do so.

The Planescape campaign box set has info for the DM on how to start a Planescape campaign either from the planes or from the Prime.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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ShadezofDis
Senior Scribe

402 Posts

Posted - 22 Feb 2007 :  16:17:22  Show Profile  Visit ShadezofDis's Homepage Send ShadezofDis a Private Message  Reply with Quote
I'm a pretty "all inclusive" DM, so I interconnect anything I want to use.

That said, I don't really ever get into "plane hopping" because I make the planes just plain awful (and you DON'T want to summon an outsider in my games, they've been around forever and will make a fool of you *g*)

In that past I've had games go from Oerth to FR to the Hells to FR to Oerth (it was a fun one, all based off the "lose your soul" pull from a Deck of Many Things *g*) but that was very much the exception, not the rule :)
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lokilokust
Seeker

USA
61 Posts

Posted - 22 Feb 2007 :  20:25:40  Show Profile  Visit lokilokust's Homepage Send lokilokust a Private Message  Reply with Quote
i've used both planescape and spelljammer to do 'crossovers.'
(although, to be honest, i tend to avoid the planescape stuff.)

yrs. in exile,
-s.j. bagley
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Delzounblood
Senior Scribe

United Kingdom
578 Posts

Posted - 22 Feb 2007 :  21:31:59  Show Profile Send Delzounblood a Private Message  Reply with Quote
quote:
Originally posted by lokilokust

i've used both planescape and spelljammer to do 'crossovers.'
(although, to be honest, i tend to avoid the planescape stuff.)



Now SpellJammer I like

Now I have sold nearly all my Planscape stuff (auction finished today, and boy is that stuff worth money!) I'll start looking out for more I might even keep the Campaign setting.

It looks interesting to merge FR and PS aswell as SJ

Thanks guy's


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Kuje
Great Reader

USA
7915 Posts

Posted - 22 Feb 2007 :  22:24:38  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Delzounblood

It looks interesting to merge FR and PS aswell as SJ

Thanks guy's





Well TSR did most of the work for you since Planescape material references both FR and Jammer in more then one sourcebook/box set.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Delzounblood
Senior Scribe

United Kingdom
578 Posts

Posted - 22 Feb 2007 :  22:57:11  Show Profile Send Delzounblood a Private Message  Reply with Quote
quote:
Originally posted by Kuje

quote:
Originally posted by Delzounblood

It looks interesting to merge FR and PS aswell as SJ

Thanks guy's





Well TSR did most of the work for you since Planescape material references both FR and Jammer in more then one sourcebook/box set.



As I said earlier I have sold most of the PS stuff I had so I have only flicked through the books so far.


Delz

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Kuje
Great Reader

USA
7915 Posts

Posted - 22 Feb 2007 :  23:25:29  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Delzounblood

quote:
Originally posted by Kuje

quote:
Originally posted by Delzounblood

It looks interesting to merge FR and PS aswell as SJ

Thanks guy's





Well TSR did most of the work for you since Planescape material references both FR and Jammer in more then one sourcebook/box set.



As I said earlier I have sold most of the PS stuff I had so I have only flicked through the books so far.


Delz



Then buy it again or get the pdf's. :) I'd cry if I sold my RPG stuff. Whimper.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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Delzounblood
Senior Scribe

United Kingdom
578 Posts

Posted - 23 Feb 2007 :  09:34:25  Show Profile Send Delzounblood a Private Message  Reply with Quote
Kuje,

Have you visited my shop? I buy and sell D&D and Forgotten Realms products!

Through this I am building my own collection up again but most of what I get I sell straight on.

I am building my own collection above and beyond what I used to own (most of 2e source on FR) but I am picky and only keep mint items for myself, I have only just come across PS but I decided to keep the Campaign setting as it's near mint!

as for crying I did many years ago when I sold the lot!!!!

but now i'm back playing and DMing and re-building my collection

Delz

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boddynock
Learned Scribe

Belgium
258 Posts

Posted - 23 Feb 2007 :  09:53:15  Show Profile  Visit boddynock's Homepage Send boddynock a Private Message  Reply with Quote
About Ravenloft. It is not because of someone don't want to visit the demiplane of dread (Ravenloft is no land or world it is just a castle, that's it), that he can't get there. the mist can always touch the material plane of faerun and transport the characters to his dark lands. And after the adventure ... who knows? Maybe the will be released if they are lucky or maybe they will have to make a big quest to find an escape (or there is also a great change they are on the plane forever)
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Hoondatha
Great Reader

USA
2450 Posts

Posted - 24 Feb 2007 :  04:37:04  Show Profile  Visit Hoondatha's Homepage Send Hoondatha a Private Message  Reply with Quote
I greatly enjoy Planescape (and to a lesser extent Spelljammer, though I've house-ruled parts of it extensively), but I rarely run adventures in it simply because I can't get the lingo down. I can do pretty much anything else, any other dialect, but for some reason I can't wrap my head around the cant. I have used the Infinite Staircase a bunch, though. That's a fun one... anything you want can come trotting down those stairs.

As for other game worlds, the only one (that isn't on Toril) that I've read enough of to really have a feel for is Athas, and running a Dark Sun cross-over is something I never did. It was a really evil idea of mine to send my aquatic campaign players to Athas through a gate, just to freak EVERYONE out (on both sides), but I never got around to it.

Doggedly converting 3e back to what D&D should be...
Sigh... And now 4e as well.
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Gray Richardson
Master of Realmslore

USA
1291 Posts

Posted - 24 Feb 2007 :  09:20:40  Show Profile  Visit Gray Richardson's Homepage Send Gray Richardson a Private Message  Reply with Quote
There is a portal to Ravenloft in the Greycloak Hills near Evereska. I took my players through there once to Ravenloft to retrieve a kidnapped queen.

There was a 2e module, Castle Spulzeer, which began in the Realms and then took the players to Ravenloft in the sequel called the Forgotten Terror. You can download the first one from WotC at this link:
http://www.wizards.com/dnd/files/2/fr_downloads/tsr9544.zip

My players travel to the planes quite often, and it usually involves locating a portal or using the Plane Shift spell.
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boddynock
Learned Scribe

Belgium
258 Posts

Posted - 24 Feb 2007 :  09:45:09  Show Profile  Visit boddynock's Homepage Send boddynock a Private Message  Reply with Quote
quote:
Originally posted by Gray Richardson



There was a 2e module, Castle Spulzeer, which began in the Realms and then took the players to Ravenloft in the sequel called the Forgotten Terror. You can download the first one from WotC at this link:
http://www.wizards.com/dnd/files/2/fr_downloads/tsr9544.zip

My players travel to the planes quite often, and it usually involves locating a portal or using the Plane Shift spell.



The Castle Spulzeer books are a good way to visit the demi-plane of dread. When you don't have the book or want a different way to go to those haunted lands you can always count on the dagger Agarath. This magical weapon has a gem inside and the soul of everyone who get killed by the dagger will be transported in the gem (which is a domain in the demi-plane of dread). I played this adventure as a player and I really enjoyed it. The group I lead will only play the second volume of castle spulzeer called the forgotten Terror. The reason is that my campaign started a few years after the events of Castle Spulzeer.

For the people who doesn't now anything of the ravenloft campaign-setting. On that plane you found Gondegal the lost king. He was an infamous warband leader in the dalelands before he was abducted by the dark powers. An other noteworthy figure that travelled to those cursed lands is the elven vampire Jander Sunstar (a good vampire). It is because of him that in those desolate lands people also worship The Morninglord who is no one else than Lathander
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lokilokust
Seeker

USA
61 Posts

Posted - 24 Feb 2007 :  12:55:40  Show Profile  Visit lokilokust's Homepage Send lokilokust a Private Message  Reply with Quote
there's also always the world serpent inn.

yrs. in exile,
-s.j. bagley
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 03 Mar 2007 :  14:12:19  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
Delz,

my DM once ran the 'Doors to the Unknown' in Waterdeep. The portals opened in various locations (the first one atop the Plinth), and one of the NPCs was apparently replaced by Tanta Hagara. The mercurials were called Althabazzerid and Neldanzanyth, as our DM had introduced two such ancient, terrible wizards in some hand-outs. The Society of the Locked Door was a new underground movement that aimed to seal all portals leading to and from Toril. The Arcane mage/priest was a member of the Order of Magists and Protectors. Aoskar's worship had begun as a minor cult within Ao's church, and he was known as "Ao's son".

All in all, he did a really good job to fit that module into our campaign...

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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