Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 Running the Realms
 where to put new players
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Author Previous Topic Topic Next Topic  

Sian
Senior Scribe

Denmark
596 Posts

Posted - 07 Mar 2007 :  10:43:41  Show Profile  Visit Sian's Homepage Send Sian a Private Message  Reply with Quote  Delete Topic
i'm playing with the idea of starting a group with 10-12 year olds trying to lure them into the massive world of pen/paper roleplaying, and are thinking about using FR settings ...

now the question is ... where to put them ... a friend of mine that does it on a school is letting them loose in silver marshes, and another thinks that Dalelands is a decent starting point, and yet another is yapping about Swordcoast north ... but where does you think it is most interesting to place them?

what happened to the queen? she's much more hysterical than usual
She's a women, it happens once a month

Lemernis
Senior Scribe

378 Posts

Posted - 07 Mar 2007 :  12:03:48  Show Profile  Visit Lemernis's Homepage Send Lemernis a Private Message  Reply with Quote
I would think that a region featuring a wide variety of colorful locations is probably going to keep the interest level high. How about the Sunset Vale area? All neatly within a couple hundred miles you've got

Woods
Reaching Woods
Northdark Woods (Skull Woods)
Forest of Wyrms

Hills
Trielta Hills
Far Hills

Mountains
Sunset Mountains
Storm Horn Mountains

Marshes
Marsh of Tun
Farsea Marshes
Goblin Marshes

Desert
Anauroch Desert

Points of Interest
Battle of the Bones
Well of Dragons
Darkhold
Skull Gorge
Drawn Swords
Hill of Lost Souls
Hill of the Headless Dancer

You've got the Western Heartlands frontier society. Plenty of villages, towns, and cities. Some of them ethnic, eg, elven Everska, gnomish Hardbuckler, halfling Corm Orp. Several large cities such as Iriaebor, Berdusk, Scornubel, and Elturel. There's a very strong Zhent presence in the region. Hill's Edge provides a seedy, dangerous caravan town where Zhents, Thayans, and honest caravan travelers converge. Rogue dragons in the Storm Horns.

Edited by - Lemernis on 07 Mar 2007 12:07:17
Go to Top of Page

Delzounblood
Senior Scribe

United Kingdom
578 Posts

Posted - 07 Mar 2007 :  12:05:41  Show Profile Send Delzounblood a Private Message  Reply with Quote
For 10-12 year olds!!

Ok I would say somewhere that has:

1: A bit of everything ie Forest, Cities, Dungeons, Heroes, Evil doers.

2: Somewhere that has been well writen about, so if they start reading the novels they can picture their character in the story.

3: Nothing too hardcore at the begining,

The Dales or Cormyr sound good or The Silver Marches.

See if you can bring a famous NPC to enspire the young ones, Drizzt, Elminster, or even a Good Power group like the Harpers!

As I recal Elminster often aids/steers young adventurers in their initial stages, this could work as a interest and adventure hook generator.

Delz

I'm Back!
Go to Top of Page

Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 07 Mar 2007 :  21:42:59  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
First: When I play D&D with the kids at work I start to ask them questions of what kind of adventure they like to play. Thereafter I chose a place that is well suited for an adventure like that.

Second; its important to that you chose a place they can relate to, and a place you know very good, because you should expect getting a lot of questions.

Third; When creating characters, it’s very important to make them special and try to explain to them that its not and game where you have to compete in being the strongest, but about teamwork and being an expert in their own field.

Fourth; If I were you I would give some examples of some city’s in Forgotten Realms, let them see a world map and tell them about the cities you know best of.

Fifth; I unsurely (it depends on the children) start out with an adventure in the city were the adventures have to find out how stole the chickens at night, ore get them a job cleaning the sewers.

Good luck, if it’s your first timer, you will have a great time explaining the kids about the world and the rules. Give the information in bits, and make the rules easy.

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9571

Adventuring / Mercenary Companies / Orders / The chosen from official sources
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11047

Priests in Forgotten Realms.
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9609&whichpage=1
Go to Top of Page

Faraer
Great Reader

3308 Posts

Posted - 07 Mar 2007 :  21:52:07  Show Profile  Visit Faraer's Homepage Send Faraer a Private Message  Reply with Quote
The Dales and the Sword Coast North (of which the Silver Marches are part) are both good choices. I'd use a rural over an urban setting -- easier to DM, and a better imaginative escape if the players live in a city. I would *not* show them a map of the Realms: that can create a false, modern supposition of knowledge and distract from immersion. I would introduce D&D in the Realms as a storytelling game (where the whole group tells the story, of course), not as a kind of souped-up board game or video game. Don't make them deal with rules to start with unless they want to. You only get to do this once.

What are they like? What books, TV, computer games do they enjoy? Are they self-conscious as a lot of children are at that age? What do they fantasize about? What stories would they like?
Go to Top of Page

MerrikCale
Senior Scribe

USA
947 Posts

Posted - 08 Mar 2007 :  02:16:58  Show Profile  Visit MerrikCale's Homepage Send MerrikCale a Private Message  Reply with Quote
I agree with most about the Dales or Silver Marches.



When hinges creak in doorless chambers and strange and frightening sounds echo through the halls, whenever candlelights flicker where the air is deathly still, that is the time when ghosts are present, practicing their terror with ghoulish delight.
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2025 Candlekeep.com Go To Top Of Page
Snitz Forums 2000