The Fist -------------------------------------------------------------------------------- Monster and NPC Summary Number; Experience; Monster or NPC; 1; 2,000; Bok the Pixiefoe; 1; 8,000; Dovanat; 1; 11,000; Gebhart of Talos; 1; 2,000; Konsaxas; 1; 6,000; Lig the Gnomecrusher; 1; 4,000; Sachesrael the Toothy; 1; 5,000; Toros; 0; 38,000; TOTAL; -------------------------------------------------------------------------------- Treasure Summary Number; Experience; Gold Value; Category; 224; 183,850; 280,207; Weapons; 11; 5,500; 721; Armor; 191; 0; 58,342; Equipment; 24; 39,900; 30,700; Magical Items; 12,670; 0; 12,616; Money; 13,120; 229,250; 382,587; TOTAL; -------------------------------------------------------------------------------- Description An experienced evil adventuring group that has explored deep into deepest levels of Undermountain. Although thourghly evil, these adventurers are not stupid and will make short-lived alliances with other character groups if it benefits them at the moment. These adventurers are currently stocked for a deep exploration of the lowest levels of Undermountain. The group is unaware that the Fighter/Bard Dovanant has been replaced with a Greater Doppleganger from the Unseen. The rest of the group would be appreciative if this information was openly displayed and may trade valuable information. -------------------------------------------------------------------------------- Non-Player Characters Bok the Pixiefoe Hobgoblin Vampire male C8 (S 18, D 16, C 13, I 7, W 14, Ch 10); AL NE; AC -4; MV 12, Fl 18; hp 54; THAC0 16; XP 2000); Dovanat Standard half-elf male F15/B2 (S 18/0, D 17, C 13, I 18, W 11, Ch 13); AL LE; AC -5; MV 12, Fl 15; hp 46; THAC0 6; XP 8000); Gebhart of Talos Tiefling male F10/C13/M15 (S 20/0, D 18, C 15, I 18, W 15, Ch 8); AL CE; AC -5; MV 12; hp 63; THAC0 11; XP 11000); Konsaxas Satyr male T10 (S 17, D 18, C 9, I 11, W 9, Ch 13); AL LE; AC -2; MV 18; hp 36; THAC0 16; XP 2000); Lig the Gnomecrusher Gnoll-CBHU male T15 (S 18, D 17, C 15, I 11, W 12, Ch 10); AL NE; AC 0; MV 12; hp 69; THAC0 13; XP 6000); Sachesrael the Toothy Crocodilian, Master male F12 (S 18/0, D 16, C 18, I 11, W 12, Ch 9); AL CE; AC -3; MV 6, Sw 12; hp 90; THAC0 9; XP 4000); Toros Satyr-CBHU male F14 (S 15/0, D 12, C 14, I 9, W 9, Ch 13); AL LE; AC -4; MV 12; hp 72; THAC0 7; XP 5000); -------------------------------------------------------------------------------- Treasure * Copper Pieces x26; * Gold Pieces x9,203; * Silver Pieces x31; Amulet of Magic Resistance; Backpack; Atlatl Dart Case; Atlatl Dart x3; Atlatl Dart, Barbed x7; Atlatl Dart, Silver x5; Atlatl, Double Grooved; Flint and steel; Holy item; Rations,standard (1 week); Torch x3; Wineskin; Backpack; Bag of Holding, 500 lbs.; Grappling hook; Rope, silk (50 ft) x2; Spellbook; Read Magic (6); Expeditious Retreat (3); Breathe (1); Suric's Swift Perusal (3); Nystul's Flash (5); Lasting Breath (4); Aura Fire (1); Glorytongue (1); Brand (4); Spook (5); Venom's Brambletangle (2); Fogbolt (2); Keraptis' Fantastic Famulus (3); Animal Nonaggression (4); Warp Wood (4); Spoil Holy Water (4); Spellbook; Spellbook, Travelling; Fishhook; Flint and steel; Paper (per sheet); Rations,standard (1 week); Torch x5; Whetstone; Wineskin; Writing ink (per vial); Backpack; Bag of Holding, 1500 lbs.; Compendium Imortale Magica Malifica; Grappling hook; Housebreaker harness; Lantern, bullseye; Oil, lamp (per flask) x6; Parchment (per sheet) x5; Rations,iron (1 week) x2; Rope, silk (50 ft) x2; Spellbook; Read Magic (1); Shadow Lock (6); Empathy (6); Spidereyes (4); Grease (1); Protection from Vermin (2); Change Self (1); Write (3); Magic Fist (5); Zala's Icejacket (3); Drowsy Insects (1); Spook (6); Comprehend Languages (1); Burning Sands (5); Dolent's Helm (3); Morning Glory (2); Drenal's Distraction (2); Sabertooth (5); Speak In Tongues (6); Deep Freeze (6); Transmute Gems To Gold (7); Protection From Mechanical Traps (4); Become Bones (2); Wall of Gloom (6); Agra's Ambush - WSC1 (6); Spellbook; Ride the Wind (7); Summon Cats (5); Trap Spellbook (5); Fireball (3); Assist - WSC1 (8); Laeral's Dancing Dweomer (8); Age to Destruction - WSC1 (6); Tenser's Eye Of The Eagle (6); Phantom Steed (3); Contact The Dead (5); Sobhrach's Iceball (7); Magic Bridge (6); Shadow Servant (8); Entomb (7); Sunscorch (8); Revenance (7); Spellbook; Spell Fangs - RoMD (4); Eyes Of The Undead (6); Lockjaw (9); Dzur's Dancing Daggers (9); Magic Resistance (5); Daltim's Flaming Fist (9); Sargasso (7); Dragon Mastery (7); Extension I (7); Nystul's Floating Mirror (4); Dimension Door (5); Otiluke's Steaming Sphere (4); Caligarde's Claw (9); Greylock's Gloomglimmer (8); Tempus Fugit (5); Spellbook; Breathe Earth (PS) (6); Focal Stone (8); Thultaun's Thrust (7); Transmute Rock to Mud (6); Vile Venom (5); Ghast Creation (7); Discord (7); Ethereal Banishment (10); Dispel Exhaustion (7); Mirage Arcana (9); Improved Create Water (9); Enhance Familiar V (6); Warp Stone (8); Spellbook; Wall Of Tentacles (6); Veil (8); Bladedeath (9); Invulnerability to Magical Weapons (8); Anti-Magic Aura (Elf) - WSC1 (9); Shadow Walk (10); Mage-Shield (12); Spell Orb (9); Teleport Without Error (11); Janga's Jewel (12); Spellbook; Mordenkainen's Penultimate Cogitation (7); Electric Bow (12); Death Shade (7); Control Lycanthrope (9); Dejuvenation (7); Cyclone Chariot (8); Frame Teleport (11); Spellbook; Flint and steel; Holy item; Rations,iron (1 week); Wineskin; Writing ink (per vial); Backpack; Dart of Curing - EMv1 x9; Flint and steel; Rations,iron (1 week); Signal whistle; Thieves' picks; Torch x3; Wineskin; Backpack; Crampons; Rations,standard (1 week); Torch x5; Whetstone; Wineskin; Backpack, Adventurers'; Candle x3; Flint and steel; Grappling Hook, Folding; Jeweler's hammer/chisel; Mirror, small metal; Rations,iron (1 week) x2; Rope, silk (50 ft); Torch x3; Wineskin; Backpack, Adventurers'; Chow Kit, Adventurers'; Rain Poncho - Ranger; Baldric, bandoleer(leather); Baldric, bandoleer(leather); Hunga-Munga x5; Belt; Belt pouch, large; Potion of Healing x5; Quiver; Composite short bow, flight arrow x18; Composite short bow, flight arrow +1 x5; Composite short bow, flight arrow +3; Belt; Belt pouch, large; Potion of Invisibility; Belt; Belt pouch, large; Bombs, Flash x2; Decanter of Endless Water; Gloves, Clawed; Jack-o-Lantern : Lantern Tallow - Dr252; Magnifying glass; Oil, Greek fire (flask); Quaal's Feather Token, Fan; Thieves' picks; Belt; Belt pouch, large; Magnifying glass; Mirror, small metal; Piton x10; Potion of Extra-healing; Potion of Healing x3; Potion of Magic Resistance; Potion of Speed; Hammer; Belt, Adventurers'; Axe, hand/throwing; Belt pouch, large; Caltrop x27; Sling; Sling, Large Bullet x25; Hammer; Quiver; Composite short bow, flight arrow x25; Belt, leather, baldric - AWRC; Sumpitan, Barbed Dart x25; Sumpitan, Needle x25; Boot hose; Boots of the North; Boots, riding; Braies x2; Cart; Boat, Folding (non-magical); Javelin, Corded; Ladder, 10 ft; Rope, hemp (50 ft) x2; Sack, large; Clamp and Pulley; Grappling hook; Housebreaker harness; Meat, fresh per lb. x5; Telescoping Rod and Tips; Chainse, chemise x2; Cloak of the Bat; Composite short bow +1; Composite short bow of Accuracy - EMv1; Crossbow, hand of Accuracy - EMv1; Dart of Curing - EMv1; Donkey, mule, or ass; Grain (lg barrel); Halter; Horseshoes & shoeing; Rope, Wire-filled (hemp); Saddle bags, large; Piton x5; Saddle blanket; Saddle, pack; * Gold Pieces x3,410; Grappling hook; Donkey, mule, or ass; Barding, chain +2; Bit and bridle; Grappling hook; Halter; Horseshoes & shoeing; Rope, hemp (50 ft); Saddle bags, small; Oil, Greek fire (flask) x2; Firestaff; Full armor, improved mail +3; Full armor, light scale +1; Full armor, metal lamellar of blending +5; Full armor, padded of blending +2; Full armor, plate mail +1; Full armor, scale mail +3; Full armor, wood +3; Good cloth cloak; Hat of Disguise; Hood; Horse, light war; Barding, banded; Bit and bridle; Saddle bags, small; Bolt case; Crossbow, hand quarrel x20; Bolt case; Crossbow, hand quarrel x5; Candle x2; Spellbook, Travelling; Saddle blanket; Saddle, riding; Knife sheath; Mace of Reaving; Ring of Protection +6 AC, +1 ST; Ring of Regeneration; Scabbard, hanger, baldric; Knife sheath; Dagger, main-gauche; Knife sheath; Dagger of venom; Sword, gladius; Shield, body +3; Shield, buckler; Shield, buckler +3; Shield, large +1; Staff-Spear +3; Sumpitan; Sword, two-handed +4; War Spear, Birthright;