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Dagger Fobbin


Personal Information
Name: Dagger Fobbin Player: Kayne  
Race: Human Gender: Male Height: 6'
Class: Ranger Level: 15 Weight: 185 lbs
XP:   2,158,076 Next Level: 20,000
Kit: None Alignment: Lawful Good
Eyes: Blue Hair: Black Deity: Mielikki
Age: 47
Ability Scores
Str: 16 Weight Allowance: 70 lbs Bend Bars/Lift Gates: 10%
Attack Adj.: +0 Damage Adj.: +1 Max. Press: 195 lbs Open Doors: 9
Dex: 15 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: -1 Move Silently: +0% Climb Walls: +0%
Con: 10 System Shock: 70% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 75%
Int: 16 Max. Spell Level: 8th Max. Spells Per Level: 11 Illusion Immunity: None
Bonus Proficiencies: 5 Chance to Learn New Spell: 70%
Wis: 16 Bonus Clerical Spells: 2, 2, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +2 Spell Immunity: None
Cha: 16 Loyalty Base: +4 Maximum Number of Henchmen: 8
Initial Reaction Adjustment: +5
Saving Throws
Paralyzation: -2 Poison: -2 Death Magic: -2 Petrification: -1 Polymorph: -1
Rod: 0 Staff: 0 Wand: 0 Breath Weapon: -2 Spell: 1
Combat
Hit Points: 79
Base THAC0: 6
Melee THAC0: 6
Missile THAC0: 6
Armor
Natural armor class 10
Bracers of Defense AC3 -7
Cloak of Protection +3 -3
Ring of Protection +3 -3
DEX Defensive adj. -1
FINAL: -5

Weapon Proficiencies

Dagger
Knife
Long Bow
Quarterstaff
Sling
Long Sword
Short Sword
Two-handed Sword

Non-Weapon Proficiencies
Ancient History 15
Bowyer \ Fletcher 14
Fire-building 15
Reading \ Writing (common, elf) 17
Riding, Airborne 14
Riding, Land-based 19
Rope Use 15
Set Snares 14
Swimming 16
Tracking 26
Weather Knowledge 15
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Long Sword
6
2
5
1d8+1
1d12+1
S
M
Short Sword
6
2
3
1d6+1
1d10+1
P
S
Inventory
  • Items Readied
    • "Mordryth" Short Sword
      • (ancient blade of dwarven make forged as a weapon to be used against their ancient foes - giants. Changes hues with season.)
    • "Aryth" Longsword (Giantslayer)
  • Items Worn
    • Ring of Protection +3
    • Ring of Sustenance
    • Brooch of Shielding
    • Bracers of Defense, AC 3
    • Cloak of Protection +3
  • Items Carried
    • Potion of Stone Giant Control
    • Potion of Longevity
Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Ranger
3
3
2
Character History

The leader of the now retired band known as the Blades of Faerun, Dagger had a long and harrowing career as an adventurer. Despite his personal achievements, he was not well known in the realms, a mere whisper among fellow woodsmen and elves. However, he was well known by his mortal enemies - giants - and they spoke of the 'shadowed warrior' with grudging respect. His band also achieved more fame among the dark denizens and outcasts of the world rather than in bard's tales and poets lyrics. This was due to their singular quest for power, but not fame. They were unconcerned with achieving a name, and stayed clear of governments and politics.

Despite this, Dagger did have a few ties to the lands of Faerun. It was rumored by some that he was an ally of the Harpers, though if he was, he rarely made contact with the organization, trusting his own judgment and values to determine the course of his actions, and not that of a group with an agenda.

The break-up of the Blades of Faerun did little to impede Dagger's resolve to rid the lands - even those far from humanity - of the evil giant race that had long been his nemesis. He brought his struggle beyond the Spine of the World to the furthest reaches of the north, seeking out his life-long enemies with the aid of a new company, the Purple Arrows.

It is rumored that this company had a great many travels and successes, but that ultimately a forbidding fate awaited them. After extensive campaigns to the north, the Arrows located a fortified keep of giants, larger and better run than any that had been reported in hundreds of years. It was within the main hall of this domain that Dagger supposedly fell; rumors say in a ferocious battle with the great fire giants and their king. His treasures were mostly left behind, and his body was not recoverable, destroyed by a drow cleric and lost forever. The only two companions of the Purple Arrows to escape and survive the return to the world of man did so battered and defeated. It was the dawn of the Year of the Shield, two years after they had departed. One of the bitter survivors, the wizardress Narissa, plans to form a new company in hopes of returning to the fire giant layer and exacting her revenge.

enerated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


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