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Sir Din Nilmorne


Personal Information
Name: Sir Din Nilmorne (Silent Lover of Darkness) Player: Darren Dare Click here to see full size image
Race: Drow Gender: Male Height: 5'2"
Class: Fighter\Cleric Level: 10/10 Weight: 113 lbs
XP: Not Available Next Level: 750,000/675,000
Kit: None Alignment: Neutral Good
Eyes: White Hair: White Deity: Selune
Age: 169
Ability Scores
Str: 18/53 Weight Allowance: 160 lbs Bend Bars/Lift Gates: 25%
Attack Adj.: +2 Damage Adj.: +3 Max. Press: 305 lbs Open Doors: 13
Dex: 12 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: -5% Climb Walls: +0%
Con: 14 System Shock: 88% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 92%
Int: 10 Max. Spell Level: 5th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 2 Chance to Learn New Spell: 40%
Wis: 17 Bonus Clerical Spells: 2, 2, 1, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +3 Spell Immunity: None
Cha: 8 Loyalty Base: -1 Maximum Number of Henchmen: 3
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 6 Poison: 6 Death Magic: 6 Petrification: 9 Polymorph: 9
Rod: 10 Staff: 10 Wand: 10 Breath Weapon: 9 Spell: 11
Combat
Hit Points: 92
Base THAC0: 11
Melee THAC0: 9
Missile THAC0: 11
Armor
Natural armor class 10
Elven Chain mail +4 -5
Magical armor adj. -4
Shield +4 -4
Magical shield adj. -1
FINAL: -4
Weapon Proficiencies

Broadsword
Long Sword
Spear
Hand Crossbow
Staff

Non-Weapon Proficiencies
Astronomy 10
Navigation 8
Land Based Riding 20
Healing 15
Herbalism 8
Religion 17
Blind Fighting 17
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Staff of Curing 11 3/2 4 1d6+3 1d6+3 B M
Broadsword +3 8 3/2 2 2d4+6 1d6+7 S M
Inventory
  • Items Readied
    • Staff of Curing
    • Broadsword +3 (Sword of Answering)
  • Items Worn
    • Elven Chainmail armor +4
    • Large Shield +4
    • Boots of Elvenkind
    • Cloak of Elvenkind
    • Ring of Fire Resistance
    • Ring of Shooting Stars
    • Necklace of Prayer Beads (Atonement, Karma (x2), Wind Walking (x2), 14 precious stones)
  • Items Carried
    • Decanter of Endless Water
    • Wand of Secret Door and Trap Location
    • Bag of Holding
    • Portable Hole
Racial Abilities

Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 120' infravision range for dark elves.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus - +1 bonus to attack rolls when using a long or short sword.

Turning Undead
Skeleton or 1 HD: D* Wight or 5 HD: D Mummy or 7 HD: 4 Ghost or 10 HD: 13
Zombie: D* Ghast: T Spectre or 8 HD: 7 Lich or 11+ HD: 16
Ghoul or 2 HD: D* Wraith or 6 HD: T Vampire or 9 HD: 10 Special: 19
Shadow or 3-4 HD: D # = Roll less than # on a 1d20 to turn 2d6 undead. T = Automatically turns 2d6 undead.
D = Automatically destroys 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.
Spells
Class 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Cleric 6 6 4 3 2
Character Description and History

Din (pronounced dine) has spent most of his adult life above ground. He left the Drow city of Llurth Dreler at the age of only 25 because he couldn't stand the evil and chaotic ways of his people. He soon settled above ground and became good friends with a Duke by the name of Erlic Kenric. After many great adventures and conquests, he now resides in his church dedicated to Selune in the courtyard of Kenric Castle in that Duke's Duchy, just north of Baldur's Gate. He is the personal advisor to the Duke.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0

The above character sketch is the property of Darren Dare and is used with permission.


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