Campaign Journals

Hall of Heroes


Mandor


Personal Information
Name: Mandor Player: Christian
Race: Half- Elf Gender: Male Height: 6'
Class: Fighter Level: 6 Weight: 150 lbs
XP: 42,770 Next Level: 64,000
Kit: None Alignment: Lawful Evil
Eyes: Blue Hair:  Brown Deity: Tempus
Age: 32
Ability Scores
Str: 18/86 Weight Allowance: 185 lbs Bend Bars/Lift Gates: 30%
Attack Adj.: +2 Damage Adj.: +4 Max. Press: 330 lbs Open Doors: 14
Dex: 11 Missile Adjustment: +0 Pick Pockets: -5% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: -10% Climb Walls: +0%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 11 Max. Spell Level: 5th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 2 Chance to Learn New Spell: 45%
Wis: 13 Bonus Clerical Spells: 1, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 7 Loyalty Base: -2 Maximum Number of Henchmen: 3
Initial Reaction Adjustment: -1
Saving Throws
Paralyzation: 11 Poison: 11 Death Magic: 11 Petrification: 12 Polymorph: 12
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 13 Spell: 14
Combat
Hit Points: 56
Base THAC0: 15
Melee THAC0: 13
Missile THAC0: 15
Armor
Natural armor class 10
Chain and Plate armor -9?
FINAL: 1
Weapon Proficiencies

Long Sword (Specialization)
Short Sword
Broad Sword
Long Bow

Hand-to-Hand combat

Non-Weapon Proficiencies
Tracking 13
Healing 11
Swimming 18
Butchering ??
Languages:
   Common, Elven, Dwarven
Weapons

THAC0

#AT Speed

Damage

Range (-2) (-5)
Weapon Melee Missile Factor Sm-Med Large Type Size Short Med. Long
Long Sword +1 11 3/2 4 1d8+7 1d12+7 S M
Racial amd Class Abilities

Detect secret doors - Because of their acute senses, half-elves are quick to spot concealed doors and hidden entranceways.  Merely passing within 10' of a concealed door allows and elf a one-in-six chance (a 1 on 1d6) to notice it.  If actively searching, and elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six (1, 2, or 3 on 1d6) to notice a concealed door.
Infravision - Infravision with a range of 60'.
Resistance - 30% resistance to sleep and charm spells.

Inventory
  • Items Readied
    • Long Sword +1 (crafted by a master)
  • Items Worn
    • Composite Armor
      • Chainmail sleeves
      • Breast Plate
      • Platemail Leggings
      • Platemail Boots
      • Visored Helm
    • Large Leather Backpack
    • Magical Bag
    • Symbol of Tempus
  • Money and Wealth
    • *Gold Pieces (x200)
    • *Platinum Pieces (unknown quantity)
    • *Copper Pieces (unknown quantity)
Character Description and History

My life began in a small town known by the name of Beregost. A small and quite place, mainly inhabited by farmers. My mother was a beautiful elven woman who had abandoned the way of her people to find her luck with a human man.

My father was but a simple farmer in Beregost and so my life was a safe but also a boring one. This changed in a warm summer. I had reaached the age of sixteen and still the only thing I ever saw of the world had been the fields of my father.

But during one of this hot summer nights an old man knocked at our door, seeking a place to sleep for a few nights. My father didnít liked the way the old man was holding his weapon, a huge Long Sword but my mother and I, eager to hear some tales about the world finnaly convinced him. It didnít take long to hear some tales of the warrior by the name of Dareik. He had ventured his whole life up and down the Sword Coast and found much glory and wealth among the roads. I was totally caught by the thoughts of the great battles he had fought and of the glorious deeds he had done.  My parents must have realized the influence the tales of the man had on me for they sent him away the next day.

But it was already to late. Above everything I ever wanted in my whole life was now the wish to become as Dareik was. To travel along the road, to challenge the unknown and to find glory and wealth. Surely I couldnít speak with my parents about it.

After a short time I had saved enough money, and so the next market day I bought a long sword without the knowledge of my parents. I kept it hidden from them and practiced in my free time beside serving my father on the fields. After a year I thought myself a very powerful person.

How much I was wrong I found out some time later...

It was again during a hot summer, the news of a band of ogres roaming about the nearby forests passed around. Already several well armed parties had been slaughtered trying to stop them.  The whole village was upset and already rumors of more ogres leaving the forests passed.

One evening it happened.

We were just sitting for evening meal as we heard a sound out of the nearby stable. My father immediately jumped up and grabbed his nearby bow. He was a marksman as well.  He never told me how he had learned these skills in Beregost. He rushed out leaving my mother and myself stunned at the table. We heard a loud scream and than an eerie silence fell.

In this silence I descided that this would be a good moment to show my parents my skill with the blade. So I passed my now weeping mother and took hold of my Long Sword. Without another thought of what I might find I stepped out of the house into the dark.

A body was lying a few feet away, several arrows struck in it.

Without a second thought I continued my way to the stable where the stange noise was coming from. Without hesitation I opened the door... and recognized an instance later how foolish I had been.

In the small stable three huge forms were standing.  Between them a bloody human which I recognized as my father, was stumbling in a cruel game of the ogres between them. The hits of their clubs were obviously not aimed for killing but for their personal game. As they saw me enter one of them ended the game with a blow of his huge club which crushed the head of my father into a bloody mess.

Tears filled my eyes as I not only saw my father fall but my own death in the eyes of these creatures. In a desperate try I took all my strength and made a mighty swing on the ogre standing next to me. The beast gave a strange sound as my blade dove down on it but with an almost playfully swing of its club it took the blade out of my hand and drove me back to the next wall.

Now they would surely have played the same cruel game with me as they had done with my father if not the sudden sound of horses had taken their attention on them.  The ogre standing next to me simply raised its huge club and after that I fell in complete darkness.

When I awoke I found myself looking into the gentle eyes of an old woman, the only priest of our small town. She told me that It was a miracle I still was alive and that my father was dead.

After I asked her what had befallen my mother I saw great pain in her eyes. For a moment tears filled her eyes and she gave a small sobbing sound. Than she stroke my hair gently and whispered soft words in my ear.

After I had spent several months in the hut of the old woman I descided to leave the place.

Nothing was left to me here. So I took up the blade I had used in this night and made my way along the Sword Coast and finally found myself in a small dale named Shadowdale. Here I descided to spend some times untill the wounds left in my soul would heal.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0


Return to the Hall of Heroes

Return to Campaign Journals

Return to the Home Page