| T O P I C R E V I E W |
| Na-Gang |
Posted - 18 Dec 2006 : 11:17:34 So, where do magically summoned creatures come from? Are they generated out of the Weave or are they plucked from somewhere and teleported to the caster?
I ask because the campaign I'm running has a planar barrier or two in effect which prevent all planar travel through them. Teleporting on the same plane is fine, but nothing can enter or leave the plane at those points.
So, would a Summoning spell work in such an area?
Thoughts? Opinions? |
| 15 L A T E S T R E P L I E S (Newest First) |
| Victor_ograygor |
Posted - 22 Dec 2006 : 09:23:23 Okay havent thought of it like that.      
I hope that the mages have the feat extend spell, if you get my meaning  |
| Ergdusch |
Posted - 22 Dec 2006 : 09:16:59 quote: Originally posted by Victor_ograygor
They are all waiting on a line, and one of Mystras sevents call them up... Number 2343 Succubus get ready to go, a mage has just called for you 
Now Victor, that is a call service of a different kind, if you get my meaning!  |
| Victor_ograygor |
Posted - 21 Dec 2006 : 20:37:43 They are all waiting on a line, and one of Mystras sevents call them up... Number 2343 Succubus get ready to go, a mage has just called for you  |
| Besshalar |
Posted - 21 Dec 2006 : 20:22:38 quote: Originally posted by LucianBarasu
yes, but with that barrier in place, the summoned creature, brought from someplace else in the realms, under the barrier, would probably dissapear after a round ( if they're lucky) due to another mage summoning someplace else...
*Spell goes off, outsider summoned* "ha-HA! FEEL MY POW-..." *Outsider goes to swing at foe and dissapears again to another summons* " ....um...yeah....* *Looks around for gone Outsider* *Foe laughs and closes*
Or could the summoned creatures have somesort of call waiting system ? 
|
| LucianBarasu |
Posted - 21 Dec 2006 : 20:08:02 yes, but with that barrier in place, the summoned creature, brought from someplace else in the realms, under the barrier, would probably dissapear after a round ( if they're lucky) due to another mage summoning someplace else...
*Spell goes off, outsider summoned* "ha-HA! FEEL MY POW-..." *Outsider goes to swing at foe and dissapears again to another summons* " ....um...yeah....* *Looks around for gone Outsider* *Foe laughs and closes* |
| Gray Richardson |
Posted - 21 Dec 2006 : 16:19:27 Assuming a planar barrier that cuts off all access to planar travel, it occured to me a summoning spell might yank the nearest target from the Material Plane to the caster.
Sure, the spell looks first to the appropriate plane for the creature in question, but should that method of searching be frustrated, it is conceivable that the spell might look elsewhere.
Surely there are lots of summonable critters of the appropriate types already present on the Material Plane scattered hither and yon. The spell could bounce off the barrier and grab one of them instead. |
| Victor_ograygor |
Posted - 18 Dec 2006 : 17:39:17 quote: Originally posted by Kuje
I'd say all summoning spells would be disabled, even natures ally since summoning spells summon fiends/outsiders/planar animals/etc from the planes and to the Prime or the planets within the Prime, etc. Yes, there are normal animals on the planes as well as fiendish/celestial/etc animals.
Yes i agree with you Kuje. ore you agree with me - but we have the same opinion |
| Kuje |
Posted - 18 Dec 2006 : 16:44:52 I'd say all summoning spells would be disabled, even natures ally since summoning spells summon fiends/outsiders/planar animals/etc from the planes and to the Prime or the planets within the Prime, etc. Yes, there are normal animals on the planes as well as fiendish/celestial/etc animals. |
| dwarvenranger |
Posted - 18 Dec 2006 : 16:10:04 Guess since you can only summon extraplanar creatures with the Summon Monster spell it woudn't work. However with the Summon Nature's Ally spell I do feel you could summon a creature, since it would be like "teleporting on the same plane." |
| Victor_ograygor |
Posted - 18 Dec 2006 : 16:00:20 quote: Originally posted by Na-Gang
So, where do magically summoned creatures come from? Are they generated out of the Weave or are they plucked from somewhere and teleported to the caster?
I ask because the campaign I'm running has a planar barrier or two in effect which prevent all planar travel through them. Teleporting on the same plane is fine, but nothing can enter or leave the plane at those points.
So, would a Summoning spell work in such an area?
Thoughts? Opinions?
MMhh....................  |
| WalkerNinja |
Posted - 18 Dec 2006 : 15:55:11 quote: Originally posted by dwarvenranger
Where did he say that all Conjuration (Summoning) spells are prevented?
He didn't... but he did say...
quote: I ask because the campaign I'm running has a planar barrier or two in effect which prevent all planar travel through them. Teleporting on the same plane is fine, but nothing can enter or leave the plane at those points.
So, would a Summoning spell work in such an area?
|
| dwarvenranger |
Posted - 18 Dec 2006 : 15:50:54 quote: Originally posted by Victor_ograygor
quote: Originally posted by dwarvenranger
Native summoned creatures (animals, magical beasts, etc.) would be okay, but extraplanar (outsider) creatures including those with a celestial or fiendish template could not be called.
I would say no to this, you cannot summon creatures in a arrea guarded with magic that prevent Conjuration (Summoning)spellīs, not even Native creatures that is summond.
Summon Natures Ally I http://www.d20srd.org/srd/spells/summonNaturesAllyI.htm
Where did he say that all Conjuration (Summoning) spells are prevented? |
| Victor_ograygor |
Posted - 18 Dec 2006 : 15:45:42 quote: Originally posted by dwarvenranger
Native summoned creatures (animals, magical beasts, etc.) would be okay, but extraplanar (outsider) creatures including those with a celestial or fiendish template could not be called.
I would say no to this, you cannot summon creatures in a arrea guarded with magic that prevent Conjuration (Summoning)spellīs, not even Native creatures that is summond.
Summon Natures Ally I http://www.d20srd.org/srd/spells/summonNaturesAllyI.htm |
| dwarvenranger |
Posted - 18 Dec 2006 : 15:28:30 Native summoned creatures (animals, magical beasts, etc.) would be okay, but extraplanar (outsider) creatures including those with a celestial or fiendish template could not be called. |
| Victor_ograygor |
Posted - 18 Dec 2006 : 12:10:40 I would say no, youre Summoning spell would not work.
When a place ore an area is guarded form spells that prevent all forms of planar travel, youre Summoning spell would not work.
Summon monster spells are form the Conjuration (Summoning) scoll, and therefore no. http://www.d20srd.org/srd/spells/summonMonsterI.htm |