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Na-Gang
Learned Scribe

United Kingdom
348 Posts

Posted - 18 Dec 2006 :  11:17:34  Show Profile  Visit Na-Gang's Homepage Send Na-Gang a Private Message  Reply with Quote  Delete Topic
So, where do magically summoned creatures come from? Are they generated out of the Weave or are they plucked from somewhere and teleported to the caster?

I ask because the campaign I'm running has a planar barrier or two in effect which prevent all planar travel through them. Teleporting on the same plane is fine, but nothing can enter or leave the plane at those points.

So, would a Summoning spell work in such an area?

Thoughts? Opinions?

Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 18 Dec 2006 :  12:10:40  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
I would say no, youre Summoning spell would not work.

When a place ore an area is guarded form spells that prevent all forms of planar travel, youre Summoning spell would not work.

Summon monster spells are form the Conjuration (Summoning) scoll, and therefore no.
http://www.d20srd.org/srd/spells/summonMonsterI.htm

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

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Edited by - Victor_ograygor on 18 Dec 2006 12:47:28
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dwarvenranger
Senior Scribe

USA
428 Posts

Posted - 18 Dec 2006 :  15:28:30  Show Profile  Visit dwarvenranger's Homepage Send dwarvenranger a Private Message  Reply with Quote
Native summoned creatures (animals, magical beasts, etc.) would be okay, but extraplanar (outsider) creatures including those with a celestial or fiendish template could not be called.

If I waited till I knew what I was doing, I'd never get anything done.

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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 18 Dec 2006 :  15:45:42  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
quote:
Originally posted by dwarvenranger

Native summoned creatures (animals, magical beasts, etc.) would be okay, but extraplanar (outsider) creatures including those with a celestial or fiendish template could not be called.




I would say no to this, you cannot summon creatures in a arrea guarded with magic that prevent Conjuration (Summoning)spellīs, not even Native creatures that is summond.


Summon Nature’s Ally I
http://www.d20srd.org/srd/spells/summonNaturesAllyI.htm

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

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Edited by - Victor_ograygor on 18 Dec 2006 15:46:14
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dwarvenranger
Senior Scribe

USA
428 Posts

Posted - 18 Dec 2006 :  15:50:54  Show Profile  Visit dwarvenranger's Homepage Send dwarvenranger a Private Message  Reply with Quote
quote:
Originally posted by Victor_ograygor

quote:
Originally posted by dwarvenranger

Native summoned creatures (animals, magical beasts, etc.) would be okay, but extraplanar (outsider) creatures including those with a celestial or fiendish template could not be called.




I would say no to this, you cannot summon creatures in a arrea guarded with magic that prevent Conjuration (Summoning)spellīs, not even Native creatures that is summond.


Summon Nature’s Ally I
http://www.d20srd.org/srd/spells/summonNaturesAllyI.htm



Where did he say that all Conjuration (Summoning) spells are prevented?

If I waited till I knew what I was doing, I'd never get anything done.

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WalkerNinja
Senior Scribe

USA
577 Posts

Posted - 18 Dec 2006 :  15:55:11  Show Profile Send WalkerNinja a Private Message  Reply with Quote
quote:
Originally posted by dwarvenranger


Where did he say that all Conjuration (Summoning) spells are prevented?



He didn't... but he did say...

quote:
I ask because the campaign I'm running has a planar barrier or two in effect which prevent all planar travel through them. Teleporting on the same plane is fine, but nothing can enter or leave the plane at those points.

So, would a Summoning spell work in such an area?


*** A Forgotten Realms Addict since 1990 ***
Treasures of the Past, a Second Edition Play-by-Post game for and by Candlekeep Sages--http://www.rpol.net/game.cgi?gi=52011
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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 18 Dec 2006 :  16:00:20  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
quote:
Originally posted by Na-Gang

So, where do magically summoned creatures come from? Are they generated out of the Weave or are they plucked from somewhere and teleported to the caster?

I ask because the campaign I'm running has a planar barrier or two in effect which prevent all planar travel through them. Teleporting on the same plane is fine, but nothing can enter or leave the plane at those points.

So, would a Summoning spell work in such an area?

Thoughts? Opinions?



MMhh....................

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

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Edited by - Victor_ograygor on 18 Dec 2006 16:01:31
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dwarvenranger
Senior Scribe

USA
428 Posts

Posted - 18 Dec 2006 :  16:10:04  Show Profile  Visit dwarvenranger's Homepage Send dwarvenranger a Private Message  Reply with Quote
Guess since you can only summon extraplanar creatures with the Summon Monster spell it woudn't work. However with the Summon Nature's Ally spell I do feel you could summon a creature, since it would be like "teleporting on the same plane."

If I waited till I knew what I was doing, I'd never get anything done.

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Kuje
Great Reader

USA
7915 Posts

Posted - 18 Dec 2006 :  16:44:52  Show Profile Send Kuje a Private Message  Reply with Quote
I'd say all summoning spells would be disabled, even natures ally since summoning spells summon fiends/outsiders/planar animals/etc from the planes and to the Prime or the planets within the Prime, etc. Yes, there are normal animals on the planes as well as fiendish/celestial/etc animals.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 18 Dec 2006 :  17:39:17  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
quote:
Originally posted by Kuje

I'd say all summoning spells would be disabled, even natures ally since summoning spells summon fiends/outsiders/planar animals/etc from the planes and to the Prime or the planets within the Prime, etc. Yes, there are normal animals on the planes as well as fiendish/celestial/etc animals.



Yes i agree with you Kuje. ore you agree with me - but we have the same opinion

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

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Edited by - Victor_ograygor on 18 Dec 2006 17:39:37
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Gray Richardson
Master of Realmslore

USA
1291 Posts

Posted - 21 Dec 2006 :  16:19:27  Show Profile  Visit Gray Richardson's Homepage Send Gray Richardson a Private Message  Reply with Quote
Assuming a planar barrier that cuts off all access to planar travel, it occured to me a summoning spell might yank the nearest target from the Material Plane to the caster.

Sure, the spell looks first to the appropriate plane for the creature in question, but should that method of searching be frustrated, it is conceivable that the spell might look elsewhere.

Surely there are lots of summonable critters of the appropriate types already present on the Material Plane scattered hither and yon. The spell could bounce off the barrier and grab one of them instead.
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LucianBarasu
Fellaren-Krae Co-ordinator

USA
214 Posts

Posted - 21 Dec 2006 :  20:08:02  Show Profile  Visit LucianBarasu's Homepage Send LucianBarasu a Private Message  Reply with Quote
yes, but with that barrier in place, the summoned creature, brought from someplace else in the realms, under the barrier, would probably dissapear after a round ( if they're lucky) due to another mage summoning someplace else...

*Spell goes off, outsider summoned*
"ha-HA! FEEL MY POW-..."
*Outsider goes to swing at foe and dissapears again to another summons*
" ....um...yeah....*
*Looks around for gone Outsider*
*Foe laughs and closes*

Lucian "The Bringer" Barasu
Fellaren Krae Project Co-Ordinator

"Why do you cry?"
"He is Conan, Cimmerian. He won't cry... So I cry for him."
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Besshalar
Learned Scribe

Finland
166 Posts

Posted - 21 Dec 2006 :  20:22:38  Show Profile  Visit Besshalar's Homepage Send Besshalar a Private Message  Reply with Quote
quote:
Originally posted by LucianBarasu

yes, but with that barrier in place, the summoned creature, brought from someplace else in the realms, under the barrier, would probably dissapear after a round ( if they're lucky) due to another mage summoning someplace else...

*Spell goes off, outsider summoned*
"ha-HA! FEEL MY POW-..."
*Outsider goes to swing at foe and dissapears again to another summons*
" ....um...yeah....*
*Looks around for gone Outsider*
*Foe laughs and closes*


Or could the summoned creatures have somesort of call waiting system ?


The large print giveth , and the small print taketh away.
-Tom Waits
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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 21 Dec 2006 :  20:37:43  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
They are all waiting on a line, and one of Mystras sevents call them up... Number 2343 Succubus get ready to go, a mage has just called for you

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

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Edited by - Victor_ograygor on 21 Dec 2006 20:38:32
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Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 22 Dec 2006 :  09:16:59  Show Profile Send Ergdusch a Private Message  Reply with Quote
quote:
Originally posted by Victor_ograygor

They are all waiting on a line, and one of Mystras sevents call them up... Number 2343 Succubus get ready to go, a mage has just called for you



Now Victor, that is a call service of a different kind, if you get my meaning!

"Das Gras weht im Wind, wenn der Wind weht."
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Victor_ograygor
Master of Realmslore

Denmark
1076 Posts

Posted - 22 Dec 2006 :  09:23:23  Show Profile  Visit Victor_ograygor's Homepage Send Victor_ograygor a Private Message  Reply with Quote
Okay havent thought of it like that.

I hope that the mages have the feat extend spell, if you get my meaning

Victor Ograygor The Assassin and Candel keeps cellar master

Everything I need to know about life I learned from killing smart people.

Links related to Forgotten Realms
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Edited by - Victor_ograygor on 22 Dec 2006 09:23:51
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