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 Baldur's Gate for the iPad

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T O P I C    R E V I E W
Salius Kai Posted - 23 Apr 2012 : 11:51:08
I looked around and did not see a section that mentions this yet.

[url=http://kotaku.com/5895620/youll-be-able-to-play-baldurs-gate-on-your-ipad-this-summer/gallery/1]You’ll Be Able To Play Baldur’s Gate On Your iPad This Summer[/url]

It will apparently even [url=http://kotaku.com/5896565/baldurs-gate-ipad-will-support-multiplayer-cost-less-than-10]Support up to 6 players in Multi-player[/url].

Kind of makes me wish I could afford an iPad. Then again, I guess the PC version works just as well.

Edit: Apparently the hyperlink function does not work as I am accustomed to. I apologize for the ugly look of them. I will fix this issue when I learn how.
10   L A T E S T    R E P L I E S    (Newest First)
JohnnyGrognard Posted - 11 May 2012 : 19:28:33
It is eventually coming out for PC, iPad, and then other Mac formats. It is going to be cleaned up, tuned multiplayer functions, and possibly some new goodies.
Zireael Posted - 28 Apr 2012 : 20:14:24
quote:
Originally posted by Ayrik

Again, I heartily approve of the classic 2E-based ruleset, but it will draw a lot of negative criticisim from product reviewers which will adversely affect how well the game is received. I suppose Overhaul Games is gambling that more iPads are owned by grognards than modern gamers, can't please everyone so might as well just focus on maximum revenue potential.



It's not that. It's the fact that changing the ruleset would require getting permissions and whatnot, as Oster mentioned.
Markustay Posted - 28 Apr 2012 : 19:41:00
Guess I'm getting me an I-Pad.

I never played any of the FR-VGs (weird, I know), so I guess I'm getting my second chance.

@Sallus Kai - you have to put "" around the url, like this - {url="randomsite"} - you terminate it the regular way (and use '[' instead of '{', like normal). I'm surprised Sage didn't fix that for you.
Ayrik Posted - 28 Apr 2012 : 19:33:58
Again, I heartily approve of the classic 2E-based ruleset, but it will draw a lot of negative criticisim from product reviewers which will adversely affect how well the game is received. I suppose Overhaul Games is gambling that more iPads are owned by grognards than modern gamers, can't please everyone so might as well just focus on maximum revenue potential.
Zireael Posted - 28 Apr 2012 : 18:35:11
quote:
Originally posted by Ayrik

I wonder how it will port the Infinity Engine ... and if it will stick to the classic AD&D 2E ruleset?

To be honest, the quirks of the archaic 1E/2E rules caused endless complaint with critics and reviewers, for every release (and re-release) of every game based on the Infinity Engine. It seems most of these "gamers" just can't/won't comprehend the simple convolutions of Gygax's Armor Classes or a spellcasting system that doesn't involve some kind of replenishing blue mana/energy bar. These are the exact sorts of quirks which establish the "good gold games" play experience for grognards (like myself) ... but the complainers do have great impact on how the games are received by the market, their opinions help determine whether a sequel will ever be developed.

If they rebuild this game under D&D 3E/3.5E or 4E rules then it'll be a similar game. But it just won't be the same game. Hardly worth playing if you've already done the story before, might as well take your chances with an entirely new game.

I'd be interested in seeing if modding platforms like WeiDU and Near Infinity are also eventually ported onto iToys - this would allow almost every existing mod for BG (and other Infinity Engine games) to be installed on the iToy-ported versions. Somehow I feel this sort of opensource collaboration smacks of too much rebellious freedom for Apple to permit, there would likely be licensing controls and jailbreaking galore.



Weidu is to be ported onto iPad.
As for the ruleset - Trent said the AD&D will stay.
Ayrik Posted - 27 Apr 2012 : 00:14:25
New content, eh?

Well it might seem a little backwards, but there are some very good x86 iEmulators ...
Hawkins Posted - 26 Apr 2012 : 20:25:52
Dave Gross joins as writer for Baldur’s Gate: Enhanced Edition. Evidently they will be adding more story elements as well as improving the graphics.
Thauranil Posted - 23 Apr 2012 : 15:14:31
Well i don't have an Ipad and don't plan to getting one as I am pretty happy with my Samsung galaxy tab. No offence to any Apple acolytes. Hopefully this will show up in the Android market soon.
The Sage Posted - 23 Apr 2012 : 15:09:47
I don't game that much via the iOS format, but I'm keen on the idea of a BGCRPG running on my SagePad.

I'm looking forward to this.
Ayrik Posted - 23 Apr 2012 : 13:58:35
I wonder how it will port the Infinity Engine ... and if it will stick to the classic AD&D 2E ruleset?

To be honest, the quirks of the archaic 1E/2E rules caused endless complaint with critics and reviewers, for every release (and re-release) of every game based on the Infinity Engine. It seems most of these "gamers" just can't/won't comprehend the simple convolutions of Gygax's Armor Classes or a spellcasting system that doesn't involve some kind of replenishing blue mana/energy bar. These are the exact sorts of quirks which establish the "good gold games" play experience for grognards (like myself) ... but the complainers do have great impact on how the games are received by the market, their opinions help determine whether a sequel will ever be developed.

If they rebuild this game under D&D 3E/3.5E or 4E rules then it'll be a similar game. But it just won't be the same game. Hardly worth playing if you've already done the story before, might as well take your chances with an entirely new game.

I'd be interested in seeing if modding platforms like WeiDU and Near Infinity are also eventually ported onto iToys - this would allow almost every existing mod for BG (and other Infinity Engine games) to be installed on the iToy-ported versions. Somehow I feel this sort of opensource collaboration smacks of too much rebellious freedom for Apple to permit, there would likely be licensing controls and jailbreaking galore.

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