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 A proposal... about the new realms and the 3.5ed
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Arioch
Learned Scribe

Italy
222 Posts

Posted - 31 Aug 2008 :  13:12:11  Show Profile  Visit Arioch's Homepage Send Arioch a Private Message  Reply with Quote
quote:


You might want to check out pages 171-189 of Chapter 10, "The DM's Toolbox," in the Dungeon Master's Guide. The topics covered in those pages are: Customizing Monsters, Creating Monsters, Creating NPCs, Creating House Rules.

Cheers,

Christopher



Thanks Chistopher! I completely missed pages 184-185! For the monsters part I'm safe!

Aside from my mistake I still think the 4ed a "Demo version"...

Edited by - Arioch on 31 Aug 2008 13:31:37
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Ashe Ravenheart
Great Reader

USA
3248 Posts

Posted - 31 Aug 2008 :  15:27:36  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
The consensus from the WotC board is that creating items will be under the Adventurer's Vault sourcebook coming out.

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

Alphabetized Index of Realms NPCs
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Jakk
Great Reader

Canada
2165 Posts

Posted - 10 Sep 2008 :  23:15:46  Show Profile Send Jakk a Private Message  Reply with Quote
It looks like I'm in agreement here... and I think Markustay said it best. It's a lot easier to reverse-engineer the few new things worth keeping than to try to undo the Spellplague and keep $E, largely because $E *is* the Spellplague... Wizards in $E are shackled and straitjacketed, because to do otherwise would make the game computer-unfriendly. I like a lot of the non-Spellplague story elements in 4E, particularly the crushing of the Zhentarim citadels by Netheril, but it makes no sense that the Harpers would just disband; yes, it creates a void for new adventurers to fill, but that's not a reason that's justified from the Harpers' point of view. "Hrm, all of these new adventurers need something to do; let's pack it in." That's like... well, I can't think of a real-world example that isn't mind-blowingly ludicrous.

Any other thoughts?

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
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Ashe Ravenheart
Great Reader

USA
3248 Posts

Posted - 11 Sep 2008 :  03:38:20  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
quote:
Originally posted by Jakk "Hrm, all of these new adventurers need something to do; let's pack it in." That's like... well, I can't think of a real-world example that isn't mind-blowingly ludicrous.

Any other thoughts?


Like cops saying, 'Hey, there's all these kids with guns! Let's let them patrol.'?

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

Alphabetized Index of Realms NPCs
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