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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 03 Sep 2007 :  04:53:09  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote  Delete Topic
Hey all. I have an interesting, well, sort of problem in my Featherdale campaign. Not a huge problem, but something I wanted to brainstorm before my next session or I get too far into running the next adventure.

The PCs managed to run into a band of goblins led by a goblin bard (I was kind of inspired by the Pathfinder goblins here). The goblin was an outcast sent on a suicide mission, and while he and his crew double crossed the PCs and attacked them, he survived the defense of the camp, and since the paladin only registered him as "moderately" evil, she decided they could convert him, and the bard in the party, given he is a bit of a free spirit, thought this was a great idea.

The PCs brought the goblin back into Feather Falls and left the goblin with the Cantor of the Temple of the Morninglord there, and explained that he wasn't giving them any problems and was an outcast from his tribe.

Now, how would the folk of Featherdale react to this development? The cantor is a NG bard that is a little at odds with the current Morninglord of the temple for his strict ways and mercantile bent, and he believes he can make the goblin see the error of his ways, but how would the priests, and the common folk once they find out about it, react to him?

Just looking for some ideas and suggestions.

Ergdusch
Master of Realmslore

Germany
1720 Posts

Posted - 03 Sep 2007 :  09:17:09  Show Profile Send Ergdusch a Private Message  Reply with Quote
Featherdarras are known to hold grudges. If the town/area had ongoing trouble with goblins in the past years (is there a town that has not, i wonder?!) they would most certainly kill that fellow on first sight and the party as well if they decide to stand up for his protection.

This could actually be a very interesting role playing experience if it would not ruin your plotline or anything...... Just think about it, a paladin defending a goblin against a mob of NG commoners.... ha! such a pretty moral conflict!

Just my thoughts on this. Hope they help a bit.

Ergdusch

"Das Gras weht im Wind, wenn der Wind weht."
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Jorkens
Great Reader

Norway
2950 Posts

Posted - 03 Sep 2007 :  17:24:15  Show Profile Send Jorkens a Private Message  Reply with Quote
I think that much would depend on how much trust the locals put on the priests. The reactions of the priests should be a good one, it is a new beginning for the goblin and he shows a talent for arts. Praying for a sign from the Morninglord in the temple will persuade the head of the temple if you wish a simple solution. with luck he can even be drawn into the temple itself and give valuable advise on how to deal with goblinoid culture.

If the priests are able to convince the locals that his stay has the blessings of Lathander they will grudgingly accept this. There are of course extremists that will never accept the goblin though.

If word has not been sent by the temple to the other communities of the Dale, the goblin will have increasing troubles the further he goes from the temple.

Brainstorming in the true sense of the word. Hope some of this is of use.
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Thevail
Acolyte

USA
3 Posts

Posted - 22 Sep 2007 :  04:41:56  Show Profile  Visit Thevail's Homepage Send Thevail a Private Message  Reply with Quote
If the PCs didn't tell the priests that the goblin was evil, the priests might not be so happy, but if that was obvious to the priests at the time...

They'd pretty much have to say something along the lines of, "Let he who is without sin, and never in need of the Morning Lord's forgiveness, cast the first stone at this penitant. This poor wretch who now resides here to be bathed in Morning's glorious light now that he has turned from the darkness that was his path...blah blah blah"

Alternately, you could have people trying to kidnap ( or even outright dispose of) the goblin away from the temple where certain factions have decided that he is a little too inconvenient for business.

Of course either faction within the church might very well decide to make this a bit of a leverage point if they think it could benefit them in the long run.


This is just my opinion, this and a buck will get you most of a cup of coffee. All standard disclaimers apply.
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 22 Sep 2007 :  05:21:18  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
I went with a little of both of the first posts. I decided to open the session with a nice bout of roleplaying (as I did the beginning of the 1st adventure, when a cleric of Cyric came to town to try to convince the locals to donate for the blessings of the God of the Dead for swift and fair judgement . . . did I mention this is still 1365 DR?).

So Vrald was feeling cooped up from being in the temple for the last month or so, and sneaks out before dawn, gets spotted by some of the locals, who are still smarting from local goblin raids, and they decide to use the farmer's market as an impromptu gallows.

The PCs heard the ruckus, ended up trying to talk down the locals and explain to them what was going on, and the bard ended up getting the temple's Cantor and eventually the Morninglord to intervene and explain that the goblin was, indeed, under the care of the temple.

The bard spun the situation as Vrald giving the temple information about goblin raiders, thus "proving" his worth.

The paladin got into an argument over whether a defenseless being should be given a chance to at least hear Lathander's word, but since she is Sembian, I used this as a chance to introduce some anti-Sembian sentiment, even though the paladin has lived in Featherdale for half of her life (her father did, however, leave her with a sizable stipend so she doesn't quite live like most of the people at the temple).

Finally, after the PCs manage to calm down Featherdarrans, they decide that Vrad needs to look less like a wild goblin, and they decide to "clean him up," leaving his bathing ("why do I have to get in that big tub? It'll rain eventually") and his new fashion (thanks to Darkmeer's gnome's wardrobe, and the temple tailor) up to the gnome beguiler.

Its been a fun subplot, and the villagers are now expecting some kind of "payoff" from the intelligence provided from the goblin.
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Jorkens
Great Reader

Norway
2950 Posts

Posted - 22 Sep 2007 :  12:31:39  Show Profile Send Jorkens a Private Message  Reply with Quote
So what is your future plan with the goblin? I can see tons of possibility's here. The goblins attempts at being recognised as an artist, his attempts at wooing the ladies of Cormyr, attempts at converting bugbears to his new lifestyle etc.
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 22 Sep 2007 :  18:41:49  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
I've been thinking a little about that. I'm fairly certain he is going to get used to dressing up in the beguiler's nicer clothes, and he may even end up sneaking out to follow the PCs on an adventure or two, to throw a monkey wrench into their plans.

I also want to deal with how the paladin might deal with the fact that while the goblin may have turned aside from evil, he isn't really much for Lathander. It will be interesting to see if she accepts this, or if she feels that she has failed and "not being evil" isn't good enough.
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 28 Nov 2007 :  01:38:23  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Well, they now have eight young goblins, a female goblin, and the bard to figure out what to do with . . . I'm looking forward to where this continues to go, as they have agreed to escort the young goblins and the female back to the temple of Lathander.

Now, that having been said, I've been thinking about a side trip. In my last campaign, I took the characters on a jaunt through Realmspace to Glyth, just like I used to do with my old 2nd edition campaigns. So for this campaign I'm thinking of potentially running them through Ravenloft for a while, as the clerics of Cyric near Blackfeather bridge have built a "dam" of sorts to block souls from passing into the Fugue Plain until they can extract information from them.

The Ravenloft idea is kind of a "fail safe." I have the feeling the PCs will go after the cleric of Cyric early, and he would be too much for them now, as would what I have in mind at the hidden temple. But I don't want to tone things down just because they might change their priorities.

My thoughts are that if they make it to the temple, and potentially get into trouble, I'll let them take their lumps, but rather than let them get slaughtered, I'll let the Mists take them, and run them through a few adventures in the Demiplane of Dread.

At any rate, I was thinking of having them show up in Nova Vaasa, but I was wondering if anyone had any ideas about what they might run into there. I'm only planning on having them there for a while, and for some reason I really want to use the Quevari on them (perhaps its the idea that they really are good people except for on the full moon, thus it will be all the more tragic if the paladin has to deal with them).

Anyway, if anyone has any ideas on Nova Vaasa, I'd be glad to hear them.
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 28 Nov 2007 :  02:16:00  Show Profile Send The Sage a Private Message  Reply with Quote
Ideas on Nova Vaasa? Hmmmm...

I may just have something for you Knight. Some folks and I composed a short list of hooks and "things to do and see" for Nova Vaasa over at the Fraternity website a couple of years ago. I'll delve into my archives and see if I can find it.

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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 28 Nov 2007 :  02:17:00  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
quote:
Originally posted by The Sage

Ideas on Nova Vaasa? Hmmmm...

I may just have something for you Knight. Some folks and I composed a short list of hooks and "things to do and see" for Nova Vaasa over at the Fraternity website a couple of years ago. I'll delve into my archives and see if I can find it.





I had a feeling you might have some thoughts on this, Sage. Thanks, I appreciate the help.
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 28 Nov 2007 :  13:05:50  Show Profile Send The Sage a Private Message  Reply with Quote
I hadn't realised... but we uploaded the material on the Fraternity website. 'Tis here. I'm not sure how much of it will be useful for you Knight, but maybe it'll provide you with some basic ideas you can build upon.

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Candlekeep - The Library of Forgotten Realms Lore
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-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

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Edited by - The Sage on 28 Nov 2007 13:06:23
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 28 Nov 2007 :  13:58:05  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
quote:
Originally posted by The Sage

I hadn't realised... but we uploaded the material on the Fraternity website. 'Tis here. I'm not sure how much of it will be useful for you Knight, but maybe it'll provide you with some basic ideas you can build upon.





Thanks Sage, It's appreciated. Do you remember if the Quevari were updated in the 3rd edition Ravenloft material?
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 28 Nov 2007 :  15:13:33  Show Profile Send The Sage a Private Message  Reply with Quote
Indeed, they were updated. For 3e in Denizens of Darkness. The Quevari then received a 3.5e udpate in Denizens of Dread.

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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 28 Nov 2007 :  16:06:46  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
Err, what is Nova Vaasa? If I missed the explanation of what it is, kindly point it out to me and maybe I can give some ideas about it.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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GRYPHON
Senior Scribe

USA
527 Posts

Posted - 28 Nov 2007 :  16:13:56  Show Profile Send GRYPHON a Private Message  Reply with Quote
Nova Vaasa is one of the domains in Ravenloft. p. 69-71 in Domains of Dread.

'Everyone dies...I only choose the time and place for a few.' --Eric Destler
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Rinonalyrna Fathomlin
Great Reader

USA
7106 Posts

Posted - 28 Nov 2007 :  16:17:39  Show Profile  Visit Rinonalyrna Fathomlin's Homepage Send Rinonalyrna Fathomlin a Private Message  Reply with Quote
quote:
Originally posted by GRYPHON

Nova Vaasa is one of the domains in Ravenloft. p. 69-71 in Domains of Dread.



OK, thanks. Don't know much at all about that setting, so I'm afraid I can't help. Sorry.

"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams."
--Richard Greene (letter to Time)
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GRYPHON
Senior Scribe

USA
527 Posts

Posted - 28 Nov 2007 :  16:29:26  Show Profile Send GRYPHON a Private Message  Reply with Quote
Anytime, Lady...

'Everyone dies...I only choose the time and place for a few.' --Eric Destler
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 28 Nov 2007 :  16:46:13  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
quote:
Originally posted by Rinonalyrna Fathomlin

quote:
Originally posted by GRYPHON

Nova Vaasa is one of the domains in Ravenloft. p. 69-71 in Domains of Dread.



OK, thanks. Don't know much at all about that setting, so I'm afraid I can't help. Sorry.




One of the reasons I wanted to use Nova Vaasa was that it was a domain with some ties to the Forgotten Realms via its Darklord. I could have gone with Hazlan, which is a domain formed around the Red Wizard Hazlik, but I'm thinking that I might let the PCs wander into that domain as well, getting them used to the idea that these domains are somehow all tied to the Realms . . .

Then perhaps I'll hit them with Barovia.
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GRYPHON
Senior Scribe

USA
527 Posts

Posted - 28 Nov 2007 :  17:13:05  Show Profile Send GRYPHON a Private Message  Reply with Quote
Thinking of having them run into Strahd? Those were always fun times...

'Everyone dies...I only choose the time and place for a few.' --Eric Destler
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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 28 Nov 2007 :  17:20:44  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Well, I don't want to shift it into a Ravenloft campaign, but I do want them to get a feel for the setting and be miserable enough that they really want to get out and back to Featherdale. If they did run into Strahd, it would be a cameo, but I'd have to play it right so that they didn't actually cross blades so much as run like hell.

Of course, the only person at the table that I think would recognize him would be Darkmeer. Which makes conveying how nasty he is even more fun, since the name value would only effect one of the players.
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GRYPHON
Senior Scribe

USA
527 Posts

Posted - 28 Nov 2007 :  17:24:15  Show Profile Send GRYPHON a Private Message  Reply with Quote
I like the way you think, sir.
I enjoy scaring my players...since never a player am I (sigh).

'Everyone dies...I only choose the time and place for a few.' --Eric Destler
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