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                | Author |  Topic  |  |  
                | XysmaMaster of Realmslore
 
     
 
		  USA1089 Posts
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                | Lady KazandraSenior Scribe
 
    
 
		  Australia921 Posts
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                      |  Posted - 04 Sep 2007 :  05:54:28         
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                      | I seem to remember there being a number of references to the lobster-men in the old "Jungles of Chult" adventure module. 
 I suppose you could try "Serpent Kingdoms" as well (in the section that covers Chult), though I don't think there was really anything about the aldani in that particular source.
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                      | "Once upon a time the plural of 'wizard' was 'war'." --  The Last Continent, by Terry Pratchett
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                      | Edited by - Lady Kazandra on 04 Sep 2007  05:58:22
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                | ErgduschMaster of Realmslore
 
     
 
		  Germany1720 Posts
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                      |  Posted - 04 Sep 2007 :  08:51:34       
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                      | Quote from the 2nd Ed. Sourcebook The Jungels of Chult, p. 6: 
 Aldani (Lobster Men)
 "In the murky depths of the great rivers of Chult - the Olung, the Tath, and the Soshenstar - the aldani hold court. They appear as man-sized lobsters, though only those who travel to the bottom of the Olung will ever see them, since the aldani never leave the water; they swim like lobsters, but walk upright on two manlike legs. Their faces vaguely resemble men encased in armor, though their eyes extend upon long stalks. The aldani live in groups of 1-20, within a very specific area of the river. They patrol their borders jealously, often accompanied by swarms of 2-20 piranha.
 Despite their warlike appearance, the aldani are highly intelligent and quite civilized. They settle disputes with courtly tournaments whenever possible, but when battles occur, they are often to the death. Non-aldani are rarely offered the option of tournament combat."
 
 Hope that helps. Ergdusch
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                      | "Das Gras weht im Wind, wenn der Wind weht."
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                      | Edited by - Ergdusch on 04 Sep 2007  09:00:41
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                | ErgduschMaster of Realmslore
 
     
 
		  Germany1720 Posts
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                      |  Posted - 04 Sep 2007 :  08:57:32       
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                      | Also on p. 16 of the same book: 
 "Mainu: The most mysterious and elusive of the barae, Mainu controls the waters and creatures of the River Olung within ten miles of Mezro. She holds court beneath the surface of the murky river, in a throne room guarded by a dozen aldani.
 Mainu's body appears to be nothing but a flowing patch of darkness within the river, sometimes taking the form of a voluptuous woman, sometimes the rounded shape of a giant piranha. The only thing constant about her are her golden eyes, which glow like the sun.
 Mainu is a stickler for protocol and decorum. She demands all visitors to her watery domain treat her regally."
 
 And on p. 17 an adventure hook to the city of Mezro states:
 "Renegade Aldani
 When crossing the Olung to enter the city [of Mezro] from the south, a PC drops something of
 value into the river. An aldani grabs the item, disappearing into the murky depths before
 the explorers have a chance to react.
 In order to track the lobster-man, the PCs must visit Mainu's throne room and persuade
 her to allow them to search the river. (Note: All visitors to Mainu's underwater throne
 room are allowed to breathe water as if it were air.) If the players successfully convince
 the protocol-minded bara, she grants them the ability to breathe water for 12 hours, as
 well as a charter to move freely in the Olung within 10 miles of Mezro."
 
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                      | "Das Gras weht im Wind, wenn der Wind weht."
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                | The SageProcrastinator Most High
 
      
 
		  Australia31799 Posts
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                      |  Posted - 04 Sep 2007 :  13:51:22       
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                      | quote:No, they didn't. Or rather, I don't recall them receiving any specific attention in Serpent Kingdoms.Originally posted by Lady Kazandra
 
 I suppose you could try "Serpent Kingdoms" as well (in the section that covers Chult), though I don't think there was really anything about the aldani in that particular source.
 
 
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                      | Candlekeep Forums Moderator
 
 Candlekeep - The Library of Forgotten Realms Lore
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                | XysmaMaster of Realmslore
 
     
 
		  USA1089 Posts
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                | freyarLearned Scribe
 
   
 
		  Canada220 Posts
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                      |  Posted - 04 Sep 2007 :  15:59:59         
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                      | Just searched a massive database of just about all D&D creatures ever (by EN World member Echohawk, http://www.enworld.org/showthread.php?t=202226 for the most up-to-date copy), but couldn't find aldani.  The only lobster mention actually is for "lobsterfolk" in the Kingdoms of Kalamar book "Dangerous Denizens: The Monsters of Tellene."  I'll ask over at EN World if anyone's heard of these. |  
                      | My DnD Links and Creations
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                      | Edited by - freyar on 04 Sep 2007  16:43:34
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                | The SageProcrastinator Most High
 
      
 
		  Australia31799 Posts
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                      |  Posted - 04 Sep 2007 :  16:53:47       
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                      | quote:I don't immediately recall any official stats for the aldani being published.Originally posted by Xysma
 
 Hmmm, interesting, I originally did a search on my .pdf of Jungles of Chult and it returned nothing. I just did it again and it returned these passages (typo anyone?) Thanks for your help. Now, having clarified that they are "lobster-men," which I thought I remembered from The Ring of Winter, does anyone know if they've ever been statted out? I was thinking of just adapting chuul from the 3e MM...
 
 
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                      | Candlekeep Forums Moderator
 
 Candlekeep - The Library of Forgotten Realms Lore
 http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
 
 Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)
 
 "So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood
 
 Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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                      | Edited by - The Sage on 04 Sep 2007  17:06:25
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                | XysmaMaster of Realmslore
 
     
 
		  USA1089 Posts
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                      |  Posted - 04 Sep 2007 :  22:47:45         
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                      | quote:Originally posted by The Sage
 
 
 quote:I don't immediately recall any official stats for the aldani being published.Originally posted by Xysma
 
 Hmmm, interesting, I originally did a search on my .pdf of Jungles of Chult and it returned nothing. I just did it again and it returned these passages (typo anyone?) Thanks for your help. Now, having clarified that they are "lobster-men," which I thought I remembered from The Ring of Winter, does anyone know if they've ever been statted out? I was thinking of just adapting chuul from the 3e MM...
 
 
 
 
 
 It certainly appears that is correct. Cool, I'll do it myself.
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                      | War to slay, not to fight long and glorious.
 Aermhar of the Tangletrees
 Year of the Hooded Falcon
 
 Xysma's Gallery
 Guide to the Tomes and Tales of the Realms   download from Candlekeep
 Anthologies and Tales Overviews
 
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                | freyarLearned Scribe
 
   
 
		  Canada220 Posts
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                      |  Posted - 05 Sep 2007 :  15:27:29         
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                      | Nobody at EN World knows, either.  Good luck statting these, and let us know! |  
                      | My DnD Links and Creations
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                | XysmaMaster of Realmslore
 
     
 
		  USA1089 Posts
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                      |  Posted - 06 Sep 2007 :  04:10:58         
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                      | quote:Originally posted by freyar
 
 Nobody at EN World knows, either.  Good luck statting these, and let us know!
 
 
 
 I already did it, and I think it turned out fine. I made them lawful neutral 5HD aquatic humanoids, +4 STR, DEX, and CON, and -2 CHA, favored class fighter, swim speed 20, amphibious, +7 natural armor, 2 1d8 claw attacks, and rend. For Mainu's guards I gave them 8 levels of fighter, improved natural attack, toughness, initiative, and swimming. Weapon focus and specialization for their claw attacks and power attack.
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                      | War to slay, not to fight long and glorious.
 Aermhar of the Tangletrees
 Year of the Hooded Falcon
 
 Xysma's Gallery
 Guide to the Tomes and Tales of the Realms   download from Candlekeep
 Anthologies and Tales Overviews
 
 Check out my custom action figures, hand-painted miniatures, gaming products, and other stuff on eBay.
 
 
 
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                | ErgduschMaster of Realmslore
 
     
 
		  Germany1720 Posts
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                      |  Posted - 06 Sep 2007 :  08:04:06       
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                      | quote:Originally posted by Xysma
 
 
 quote:Originally posted by freyar
 
 Nobody at EN World knows, either.  Good luck statting these, and let us know!
 
 
 
 I already did it, and I think it turned out fine. I made them lawful neutral 5HD aquatic humanoids, +4 STR, DEX, and CON, and -2 CHA, favored class fighter, swim speed 20, amphibious, +7 natural armor, 2 1d8 claw attacks, and rend. For Mainu's guards I gave them 8 levels of fighter, improved natural attack, toughness, initiative, and swimming. Weapon focus and specialization for their claw attacks and power attack.
 
 
 
 After a quick glance: sounds all good to me, but would not be a higher swim speed be more appropriate for a race livng in the watery element? Compare the swim speed of other aquatic races, e.g. aquatic elves & Skum (40), Kuo-Toa & Merfolk (50), Locathah & Sahuagin (60). Just a thought.......
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                      | "Das Gras weht im Wind, wenn der Wind weht."
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                      |  |  |  
                | XysmaMaster of Realmslore
 
     
 
		  USA1089 Posts
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                      |  Posted - 06 Sep 2007 :  20:56:37         
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                      | quote:Originally posted by Ergdusch
 
 
 quote:Originally posted by Xysma
 
 
 quote:Originally posted by freyar
 
 Nobody at EN World knows, either.  Good luck statting these, and let us know!
 
 
 
 I already did it, and I think it turned out fine. I made them lawful neutral 5HD aquatic humanoids, +4 STR, DEX, and CON, and -2 CHA, favored class fighter, swim speed 20, amphibious, +7 natural armor, 2 1d8 claw attacks, and rend. For Mainu's guards I gave them 8 levels of fighter, improved natural attack, toughness, initiative, and swimming. Weapon focus and specialization for their claw attacks and power attack.
 
 
 
 After a quick glance: sounds all good to me, but would not be a higher swim speed be more appropriate for a race livng in the watery element? Compare the swim speed of other aquatic races, e.g. aquatic elves & Skum (40), Kuo-Toa & Merfolk (50), Locathah & Sahuagin (60). Just a thought.......
 
 
 
 I thought about that, but the Jungles of Chult specifically said "they swim like lobsters" which I thought weird since lobsters swim backwards. Anyway, a lobster can swim backwards at 15-20 feet per second, which for 6 seconds (the length of a round) is 90'-120', and a full round run for the aldani would be 80', a little slower, but I figured they aren't as hydrodynamic with their humanoid legs in the way. Also, I referenced the Chuul since they pretty much look like giant lobsters, and their swim speed was 20 also. Mainu's guards do have the improved swimming feat though, and that doubles their swim speed.
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                      | War to slay, not to fight long and glorious.
 Aermhar of the Tangletrees
 Year of the Hooded Falcon
 
 Xysma's Gallery
 Guide to the Tomes and Tales of the Realms   download from Candlekeep
 Anthologies and Tales Overviews
 
 Check out my custom action figures, hand-painted miniatures, gaming products, and other stuff on eBay.
 
 
 
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                | ErgduschMaster of Realmslore
 
     
 
		  Germany1720 Posts
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                      |  Posted - 08 Sep 2007 :  22:12:09       
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                      | quote:Originally posted by Xysma
 
 
 quote:Originally posted by Ergdusch
 
 
 quote:Originally posted by Xysma
 
 
 quote:Originally posted by freyar
 
 Nobody at EN World knows, either.  Good luck statting these, and let us know!
 
 
 
 I already did it, and I think it turned out fine. I made them lawful neutral 5HD aquatic humanoids, +4 STR, DEX, and CON, and -2 CHA, favored class fighter, swim speed 20, amphibious, +7 natural armor, 2 1d8 claw attacks, and rend. For Mainu's guards I gave them 8 levels of fighter, improved natural attack, toughness, initiative, and swimming. Weapon focus and specialization for their claw attacks and power attack.
 
 
 
 After a quick glance: sounds all good to me, but would not be a higher swim speed be more appropriate for a race livng in the watery element? Compare the swim speed of other aquatic races, e.g. aquatic elves & Skum (40), Kuo-Toa & Merfolk (50), Locathah & Sahuagin (60). Just a thought.......
 
 
 
 I thought about that, but the Jungles of Chult specifically said "they swim like lobsters" which I thought weird since lobsters swim backwards. Anyway, a lobster can swim backwards at 15-20 feet per second, which for 6 seconds (the length of a round) is 90'-120', and a full round run for the aldani would be 80', a little slower, but I figured they aren't as hydrodynamic with their humanoid legs in the way. Also, I referenced the Chuul since they pretty much look like giant lobsters, and their swim speed was 20 also. Mainu's guards do have the improved swimming feat though, and that doubles their swim speed.
 
 
 
 sounds thought through well.........
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                      | "Das Gras weht im Wind, wenn der Wind weht."
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                      |  |  |  
                | XysmaMaster of Realmslore
 
     
 
		  USA1089 Posts
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                      |  Posted - 09 Sep 2007 :  20:36:45         
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                      | quote:Originally posted by Ergdusch
 
 
 quote:Originally posted by Xysma
 
 
 quote:Originally posted by Ergdusch
 
 
 quote:Originally posted by Xysma
 
 
 quote:Originally posted by freyar
 
 Nobody at EN World knows, either.  Good luck statting these, and let us know!
 
 
 
 I already did it, and I think it turned out fine. I made them lawful neutral 5HD aquatic humanoids, +4 STR, DEX, and CON, and -2 CHA, favored class fighter, swim speed 20, amphibious, +7 natural armor, 2 1d8 claw attacks, and rend. For Mainu's guards I gave them 8 levels of fighter, improved natural attack, toughness, initiative, and swimming. Weapon focus and specialization for their claw attacks and power attack.
 
 
 
 After a quick glance: sounds all good to me, but would not be a higher swim speed be more appropriate for a race livng in the watery element? Compare the swim speed of other aquatic races, e.g. aquatic elves & Skum (40), Kuo-Toa & Merfolk (50), Locathah & Sahuagin (60). Just a thought.......
 
 
 
 I thought about that, but the Jungles of Chult specifically said "they swim like lobsters" which I thought weird since lobsters swim backwards. Anyway, a lobster can swim backwards at 15-20 feet per second, which for 6 seconds (the length of a round) is 90'-120', and a full round run for the aldani would be 80', a little slower, but I figured they aren't as hydrodynamic with their humanoid legs in the way. Also, I referenced the Chuul since they pretty much look like giant lobsters, and their swim speed was 20 also. Mainu's guards do have the improved swimming feat though, and that doubles their swim speed.
 
 
 
 sounds thought through well.........
 
 
 
 I do tend to get a little obsessive-compulsive about minor details
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                      | War to slay, not to fight long and glorious.
 Aermhar of the Tangletrees
 Year of the Hooded Falcon
 
 Xysma's Gallery
 Guide to the Tomes and Tales of the Realms   download from Candlekeep
 Anthologies and Tales Overviews
 
 Check out my custom action figures, hand-painted miniatures, gaming products, and other stuff on eBay.
 
 
 
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