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Diffan
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USA
4492 Posts

Posted - 02 Nov 2011 :  14:03:22  Show Profile Send Diffan a Private Message  Reply with Quote
quote:
Originally posted by entreri3478


This sort of reminded me of something i have always been curious about: If you cast a "timestop" spell in a D&D setting, what is the effect on those in the near vicinity? Example: if you cast it in Undermountain, would time stop for all citizens in Waterdeep?



It's limited to a small vacinity within the spell. For example, in one of Rich Baker's novels with the Demonfey (can't recall which one) the wizard/arch-mage of Hillsfar cast Timestop with the Countess Sarya Dlardrageth being right in front of him and it appeard as if he moved with the blink of an eye but time worked outside of the "bubble".

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Markustay
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USA
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Posted - 02 Nov 2011 :  14:16:44  Show Profile Send Markustay a Private Message  Reply with Quote
Technically, I think the answer would be 'yes'. I have also thought about that spell before, and I get the idea that the entire rest of the universe stops for the caster.

One can theorize that it is plane or sphere-specific, but even that is too uber.

Here is the way I have worked it out IMG - the spell does NOT effect everything else - it actually places a special field-effect around the user: Immunity from Time. The spell slices-off a piece of time from the regular timestream (Temporal Prime) and creates a small buddle. Paradoxically, it has a duration, which is calculated inside of the field-effect. The rest of the universe doesn't stop, so much as the person is temporarily moving 'outside of the timestream'.

Ergo, when Elminster is able to move during someone else's Time-stop in that Wizard's Three article, they are actually activating a contingency (something Elminster is well known for) which sets-off a unique spell that extends the field-effect of the Time-Stop to include Elminster.

Another way of looking at it is that everything else is moving, but incredibly slow compared to the user. That creates other unfortunate effects, however, like a suction of wind behind someone who runs, or breaking someones bones if you touched them while under the spell, etc. I once saw a pic of straw stuck in a telephone pole after a Hurricane - things moving at those kinds of speeds would tear other things apart, which that spell doesn't allow.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 02 Nov 2011 22:53:43
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Dennis
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9933 Posts

Posted - 02 Nov 2011 :  14:23:16  Show Profile Send Dennis a Private Message  Reply with Quote
quote:
Originally posted by entreri3478

quote:
Originally posted by Ayrik

Magic in D&D is wondrous in that it allows whatever scope the DM/author desires. For the most part things are restricted to limited proximity in time or space or association, reality is changed but only within some sort of local context. Yet there are spells like wish and alter reality and time travel, and things like wild magic ... it is conceivable that all of reality is altered, insofar as the caster can discern, because a new reality (parallel world, whatever) is created to accomodate his magical manipulations.

This sort of reminded me of something i have always been curious about: If you cast a "timestop" spell in a D&D setting, what is the effect on those in the near vicinity? Example: if you cast it in Undermountain, would time stop for all citizens in Waterdeep?

I guess the vicinity is relatively unaffected, unless the changes in the target locale are so great, like being transmuted into a "normal" mountain.

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Dennis
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Posted - 02 Nov 2011 :  14:27:35  Show Profile Send Dennis a Private Message  Reply with Quote

In MtG, the [annoying elven] planeswalker Freyalise once portaled a huge chunk of a continent in Dominaria. Did something like that ever happened in Toril? Had someone or some group attempted such thing?

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Markustay
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USA
15724 Posts

Posted - 02 Nov 2011 :  14:45:12  Show Profile Send Markustay a Private Message  Reply with Quote
Good question.

This happened a lot during the Spellplague, and according to Brian R. James, many times in Toril's past (which is why I theorize Maztica didn't leave, it just 'went home'). However, I am unaware of anyone ever deliberately being able to replicate this effect.

In my HB material on the Fey, I have them doing just that - creating the Realm of Faerie in the Feywild, which may have already existed, or formed around Faerie as time went on. Either way, it certainly isn't anything canonical.

EDIT: Evermeet!!!
The Elves/Eladrin cast a High-Magic ritual that "reached backwards and forwards in time", and created Evermeet on Toril. It has been a standing theory that Evermeet is actually Tintageer, the Elven homeland from Faerie, pulled through time by that spell. This theory was made official in a vingette in tGHotR (yet, still only a theory).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 02 Nov 2011 14:48:42
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Dennis
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9933 Posts

Posted - 02 Nov 2011 :  14:52:06  Show Profile Send Dennis a Private Message  Reply with Quote

The planes of MtG are peopled with powerful beings who are gods in their own right, just without the divine rank. And Faerun isn't lacking of such beings, either. So I'm curious if some sane but desperate [or hopelessly insane] individual had ever done it.

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Ayrik
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Canada
8041 Posts

Posted - 02 Nov 2011 :  19:13:24  Show Profile Send Ayrik a Private Message  Reply with Quote
What is the magnitude of effect from a time stop spell? A question for physicists and philosophers.

The physicist in me demands a workable provable explanation, one that can be consistently applied throughout every universe ... but there aren't physicists (as we know them) in D&D worlds. There are mages (who might know these answers), and philosophers (who only provide answers which either make no sense or far too much of it), and priests (who firmly support whatever position their deity proclaims). The explanations need not follow rules which make any sense to us in scientific terms; in fact, the rules oft seem rather arbitrary and nonreproducible, varying from casting to casting as different DMs/authors are forced to contend with them.

[/Ayrik]
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Wooly Rupert
Master of Mischief
Moderator

USA
36982 Posts

Posted - 02 Nov 2011 :  20:44:55  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Ayrik

What is the magnitude of effect from a time stop spell? A question for physicists and philosophers.

The physicist in me demands a workable provable explanation, one that can be consistently applied throughout every universe ... but there aren't physicists (as we know them) in D&D worlds. There are mages (who might know these answers), and philosophers (who only provide answers which either make no sense or far too much of it), and priests (who firmly support whatever position their deity proclaims). The explanations need not follow rules which make any sense to us in scientific terms; in fact, the rules oft seem rather arbitrary and nonreproducible, varying from casting to casting as different DMs/authors are forced to contend with them.



I personally feel that the spell doesn't actually stop time as much as it accelerates the caster so much it's like time was stopped -- like a seriously souped-up Haste spell.

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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 03 Nov 2011 :  00:13:37  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Ayrik

What is the magnitude of effect from a time stop spell? A question for physicists and philosophers.

The physicist in me demands a workable provable explanation, one that can be consistently applied throughout every universe ... but there aren't physicists (as we know them) in D&D worlds. There are mages (who might know these answers), and philosophers (who only provide answers which either make no sense or far too much of it), and priests (who firmly support whatever position their deity proclaims). The explanations need not follow rules which make any sense to us in scientific terms; in fact, the rules oft seem rather arbitrary and nonreproducible, varying from casting to casting as different DMs/authors are forced to contend with them.



I personally feel that the spell doesn't actually stop time as much as it accelerates the caster so much it's like time was stopped -- like a seriously souped-up Haste spell.

I usually interpret the spell as accessing the temporal prime beyond Realmspace, and bringing the caster in to relative temporal motion with that plane. Thus, the spellcaster moves "in time" with the demiplane of time, rather than the temporal structure of Realmspace. So from the spellcaster's perspective, the progress of time has changed, while for the outside observer, time proceeds normally, but the spellcaster has moved beyond their observance of time in the Realms.

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Sill Alias
Senior Scribe

Kazakhstan
588 Posts

Posted - 16 Nov 2011 :  05:13:17  Show Profile  Visit Sill Alias's Homepage Send Sill Alias a Private Message  Reply with Quote
Got a good one, I think.

What you get when you crossbreed werewolf and wolfwere?

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Seethyr
Master of Realmslore

USA
1253 Posts

Posted - 16 Nov 2011 :  05:20:02  Show Profile  Visit Seethyr's Homepage Send Seethyr a Private Message  Reply with Quote
quote:
Originally posted by Sill Alias

Got a good one, I think.

What you get when you crossbreed werewolf and wolfwere?



Simple....

A Wolf-In-Sheeps-Clothing. <scroll way down>

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Wooly Rupert
Master of Mischief
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USA
36982 Posts

Posted - 16 Nov 2011 :  05:32:23  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Sill Alias

Got a good one, I think.

What you get when you crossbreed werewolf and wolfwere?



Some very confused cubs.

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Edited by - Wooly Rupert on 16 Nov 2011 05:32:59
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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 16 Nov 2011 :  15:37:47  Show Profile Send Markustay a Private Message  Reply with Quote
A werewolfwere?

Something that is forced to change from a wolfwere to a human (or whatever the werewolf's 'normal' form is) under a full moon.

I can see how that would be inconvenient - "Hey look, guys! Harry just became dinner!"

Now, if that then mates with a Loup Garou, the offspring would be a Lupus transvetitus... a very rare creature indeed (and scary!)

Hmmm... what if the Wolfwerewolf mated with a Loup Garou/Dire Wolf hybrid? Then you would have a Lupus transvestitus gigantes.

Now I'm REALLY scared.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 16 Nov 2011 15:44:26
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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 18 Nov 2011 :  01:51:23  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
Wolfwherewolf? Therewolf!! (Think Young Frankenstein, here, guys, LOL!!!)

That's just too funny, MT.... *shakes head*

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Sill Alias
Senior Scribe

Kazakhstan
588 Posts

Posted - 19 Nov 2011 :  08:40:45  Show Profile  Visit Sill Alias's Homepage Send Sill Alias a Private Message  Reply with Quote
To continue a theme of werethings. Can there be weregolems? Imagine what happens if someone constructs one and what would it be like?

You can hear many tales from many mouths. The most difficult is to know which of them are not lies. - Sill Alias

"May your harp be unstrung, your dreams die and all your songs be unsung." - curse of the harper, The Code of the Harpers 2 ed.

Edited by - Sill Alias on 19 Nov 2011 08:50:04
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Wooly Rupert
Master of Mischief
Moderator

USA
36982 Posts

Posted - 19 Nov 2011 :  13:59:53  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Sill Alias

To continue a theme of werethings. Can there be weregolems? Imagine what happens if someone constructs one and what would it be like?



I don't see how a inanimate object could be cursed to assume some animal form, and certainly not the other way around.

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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 19 Nov 2011 :  20:54:04  Show Profile Send Markustay a Private Message  Reply with Quote
Something along the lines of Benjamin Grimm (The Thing), perhaps. He occasionally gets to be human again (never for very long, though).

However, his 'rock form' could not be considered a true Golem, but more like an earth elemental, so he would be something of a were-elemental.

A golem that becomes 'alive' for a short time each month sounds kinda like pinnochio (or Data, or any number of such plots), but usually in stories like that the creature wishes to be 'real' (human), and if the change does occur, it is usually permanent (and the final objective of the story itself).

I could see the victim of a tragic, magical accident - something akin to a half-golem - where a living being is merged with a golem, and must spend most of its time in that form (something like Alphonse Elric, or that FR character from the comics). However, usually such a condition is permanent, until 'cured'. Theoretically you could speculate that there is a curse involved, and the creature gets to be human again for short periods each month - I can site the movie Ladyhawke for such a curse (although the charcters became animals, not Golems, but it is something in the same vein of what I was thinking).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 19 Nov 2011 20:54:44
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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 21 Nov 2011 :  21:53:13  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
That brings up an interesting possibility. dorn Greybrook from YoRD trilogy was a half-golem. Could he have become a lycanthrope? And if so, what would it do to his golem half? This could apply to any character with that "type".

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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 22 Nov 2011 :  01:23:55  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Alystra Illianniis

That brings up an interesting possibility. dorn Greybrook from YoRD trilogy was a half-golem. Could he have become a lycanthrope? And if so, what would it do to his golem half? This could apply to any character with that "type".

I'd imagine this would result in something of the already-established hybrid-lycanthropic form [such as the lythari are said to possess in 3e].

Perhaps his half-golem structure allows only his lycanthropic biological half to transform -- resulting in a cross between the lycanthropic humanoid form and his golem form. In other words... only the living portion of Dorn's form changes, while the golem half remains the same.

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Wolfhound75
Learned Scribe

USA
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Posted - 22 Nov 2011 :  03:43:24  Show Profile Send Wolfhound75 a Private Message  Reply with Quote
What if the Harpell (name escapes me at the moment) who turned himself into the family dog through "a tragic magical accident" as Markustay said, had then become lycanthropic? Since he's already in a canine form, would he then turn human at the full moon?

Just another pointless wonder to add fuel to the fire.
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Ayrik
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Canada
8041 Posts

Posted - 22 Nov 2011 :  03:52:18  Show Profile Send Ayrik a Private Message  Reply with Quote
Half-golem? Is that basically a cyborg, a mixture of flesh and technology?

[/Ayrik]
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Dennis
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9933 Posts

Posted - 22 Nov 2011 :  04:29:39  Show Profile Send Dennis a Private Message  Reply with Quote

Do orc cities/settlements have bath houses?

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Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 22 Nov 2011 :  16:33:06  Show Profile Send Markustay a Private Message  Reply with Quote
You ask the strangest questions.

As for an answer, I am just not seeing it (as either its intended purpose, or what usually becomes its actual purpose).

quote:
Originally posted by Ayrik

Half-golem? Is that basically a cyborg, a mixture of flesh and technology?
Not so much technology, as Golemancy (the magical variant of robotics).

But basically, yeah... something half-alive, and half-'machine'.

Along this same vein, in the Book of the New Sun series, Severian meets a half-golem (cyborg, considering its supposed to be the far future), who is very upset about its 'bad parts' and wants to be fixed. You see, it was a robot, and after crash-landing on Earth, somebody fixed it by putting together the 'leftovers' from the rest of the crew (something similar to what happened to to the character Vina in the ST episode The Managerie). I thought that was a rather clever reversal of the typical 'Pinnochio' scenario.

Now for my own stupid question - what would the offspring of an Aasimar and a Cambion (or Alu-fiend) be?

And don't say "Little Nicky".

Are there any instances of fiend/celestial hybrids?

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 22 Nov 2011 :  23:23:26  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
@ wolfhound- Actually, he WAS a werewolf. His name escapes me ATM, but there was a scene in The Pirate king where Drizzt and Regis stumbled on a trial where he was actually one of the "lawyers".... Weird.

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Yoss
Learned Scribe

USA
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Posted - 23 Nov 2011 :  00:07:32  Show Profile Send Yoss a Private Message  Reply with Quote
This would qualify as stupid and/or silly: why do most dudes in fantasy settings have long hair? Ok, so you're out adventuring and you don't necessarily have time to get it cut. But you think that they'd still hack some of it off in the interest of not getting it sticks and stuff caught in it, or flapping around in your eyes in a fight. Or just ask the nearest mage to help (assuming they don't opt to burn it off with a fireball, melting your face along with it)...
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Alystra Illianniis
Great Reader

USA
3750 Posts

Posted - 23 Nov 2011 :  00:29:24  Show Profile Send Alystra Illianniis a Private Message  Reply with Quote
Interesting question. And although the title of this thread (created by yours truly, BTW) is stupid questions, it was created for any and all of those off-the-wall questions we all have from time to time- like yours, Yoss. I think the answer is probably for artistic reasons. conan was always shown in the art with long hair, to show his "barbarian-ness". I imagine most fantasy art has long-haired guys for the same reason. The stories just seem to follow along with that.

The Goddess is alive, and magic is afoot.

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Wooly Rupert
Master of Mischief
Moderator

USA
36982 Posts

Posted - 23 Nov 2011 :  03:18:49  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Yoss

This would qualify as stupid and/or silly: why do most dudes in fantasy settings have long hair? Ok, so you're out adventuring and you don't necessarily have time to get it cut. But you think that they'd still hack some of it off in the interest of not getting it sticks and stuff caught in it, or flapping around in your eyes in a fight. Or just ask the nearest mage to help (assuming they don't opt to burn it off with a fireball, melting your face along with it)...



In some cultures, hair is considered a sign of virility, much like a lion's mane. Perhaps fantasy men oft have long hair to emphasize their virility/masculinity.

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Dennis
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Posted - 23 Nov 2011 :  03:32:04  Show Profile Send Dennis a Private Message  Reply with Quote

'Tis also a good natural "scarf," specially among barbarians living in frigid places.

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Dennis
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9933 Posts

Posted - 23 Nov 2011 :  04:12:50  Show Profile Send Dennis a Private Message  Reply with Quote

Do dragons eat/kill their malformed/abnormal young?

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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 23 Nov 2011 :  05:00:34  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Dennis


Do dragons eat/kill their malformed/abnormal young?

I'd imagine the chromatic dragon-types often either kill or abandon malformed young. [Though, I've a sneaking suspicion that the Cult of the Dragon may, at times, secure such young {and likely abandoned} draconic forms for their own dracolich-making purposes.]

The metallic dragons, on the other hand, may simply seek to either heal or mercifully end the lives of such abnormals.

FOR1 Draconomicon notes that new intermediary dragon-types/strains can come from non-traditional unions between dragons -- so I'd assume the possibility for malformed young is, while not a common occurrence, more frequent than simply being categorised as "virtually rare."

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