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FridayThe13th
Learned Scribe
 
USA
132 Posts |
Posted - 15 Aug 2006 : 01:34:59
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quote: Originally posted by Sanishiver
quote: Originally posted by GothicDan
I really dislike how the newer novels "feel like a game."
For perspective, it's worth noting how fans ***for years*** have whined, complained and publicly insulted novel authors for not 'following the rules'.
Now we see one or more authors trying to reflect game rules in the novels....and so we have criticism of that (and to be clear, it's mature, smart criticism so far).
It's rule of life reflected in publishing decisions: If a publisher like WotC listens to fan group A, then they end up upseting fan group B, and vice-versa.
Interesting.
J. Grenemyer
People like to complain about everything. You make one group happy and the others swear their asses off, and vice-versa. |
"The Lady of Pain? You mean Loviatar runs this place?" -- Torilian Prime
"You guys should seriously rename yourselves The Horny Society, you popularity would soar." -- A miscillaneous Kender to a member of the Horned Society
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ericlboyd
Forgotten Realms Designer
    
USA
2089 Posts |
Posted - 15 Aug 2006 : 01:35:22
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quote: Originally posted by GothicDan
Mind you, I'll hardly say that the old material didn't have inconsistencies in it - but I think it wasn't quite as often, and they didn't retcon things as much.
This seems likes a case of rose-tinted glasses. Although I'm hardly an unbiased observer, I think there were just as many retcons/inconsistencies/RSEs in the "old days" as there are now. We've just done a decent job incorporating them over time, time we haven't had yet for the newer ones.
Just an opinion.
--Eric |
-- http://www.ericlboyd.com/dnd/ |
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Sanishiver
Senior Scribe
  
USA
476 Posts |
Posted - 15 Aug 2006 : 01:37:08
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quote: Originally posted by FridayThe13th
Third Edition just completly contradicted almost everything in the previous ones and made HUGE changes to the game.
Statements like this always make me ask, "How do you figure?"
Regardless, I do agree with 13th's sentiment about the current products keeping things going.
J. Grenemyer |
09/20/2008: Tiger Army at the Catalyst in Santa Cruz. You wouldn’t believe how many females rode it out in the pit. Santa Cruz women are all of them beautiful. Now I know to add tough to that description. 6/27/2008: WALL-E is about the best damn movie Pixar has ever made. It had my heart racing and had me rooting for the good guy. 9/9/2006: Dave Mathews Band was off the hook at the Shoreline Amphitheater.
Never, ever read the game books too literally, or make such assumptions that what is omitted cannot be. Bad DM form, that.
And no matter how compelling a picture string theory paints, if it does not accurately describe our universe, it will be no more relevant than an elaborate game of Dungeons and Dragons. --paragraph 1, chapter 9, The Elegant Universe by Brian Greene |
Edited by - Sanishiver on 15 Aug 2006 01:38:10 |
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Ladern
Acolyte
Mexico
14 Posts |
Posted - 15 Aug 2006 : 01:44:25
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Don't make me start with the novel-game rules inconsistency, we always see a character that we think is a 10-12 level kick the arse of a CR 18-25 ____________ (insert lich, dragon, random monster) with just a scar and a level 3 spell.
But that's not important... Novels tend to exagerate their characters so they can improve the drama or like.
I wrote a letter to WotC asking for a poll in what the gamers want to see in the sourcebooks. and i pray to Tymora AND Beshaba for they listen to us and not just the easy money.
If you can send a letter too so they can see we have a voice and want to be heard.
Maybe someday we can give to our childrens a dusty book and said it was written better because a bunch of people dare to belive.
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If life turns back at you.....
Sneak Attack for extra damage |
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Rinonalyrna Fathomlin
Great Reader
    
USA
7106 Posts |
Posted - 15 Aug 2006 : 02:00:25
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As much as I want to join with some of you and chime in about how novels just aren't want they used to be, I keep reminding myself to beware of nostalgia.
It's tricky business. |
"Instead of asking why we sleep, it might make sense to ask why we wake. Perchance we live to dream. From that perspective, the sea of troubles we navigate in the workaday world might be the price we pay for admission to another night in the world of dreams." --Richard Greene (letter to Time) |
Edited by - Rinonalyrna Fathomlin on 15 Aug 2006 02:00:44 |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 15 Aug 2006 : 02:44:14
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quote: This seems likes a case of rose-tinted glasses. Although I'm hardly an unbiased observer, I think there were just as many retcons/inconsistencies/RSEs in the "old days" as there are now. We've just done a decent job incorporating them over time, time we haven't had yet for the newer ones.
Just an opinion.
I really don't know if it's the same, for me. I haven't been into FR material for much longer than 3E has been around - which means that I was getting a lot of my 2E information at the same time that I was getting 3E information.
So, personally, for me at least, I'm not sure if it's said tinted glasses. It's a little harder to develop rose-tinted glass when some people have been into FR for about as long as I've been alive.
But you are privy to far more inside snafus and contradictions than I am surely, Eric. :) |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
Edited by - GothicDan on 15 Aug 2006 02:46:04 |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 15 Aug 2006 : 02:45:04
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quote: For perspective, it's worth noting how fans ***for years*** have whined, complained and publicly insulted novel authors for not 'following the rules'.
Now we see one or more authors trying to reflect game rules in the novels....and so we have criticism of that (and to be clear, it's mature, smart criticism so far).
It's rule of life reflected in publishing decisions: If a publisher like WotC listens to fan group A, then they end up upseting fan group B, and vice-versa.
Interesting.
Not really that interesting. I've always known that I've been in the minority as far as this sort of stuff has gone. :) |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
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Hoondatha
Great Reader
    
USA
2450 Posts |
Posted - 15 Aug 2006 : 02:55:25
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I think the surest test, for myself, of whether or not I'm letting nostalgia run rampant regarding 2e/3e is to look at my buying patterns. I used to buy most, if not all, Realms sourcebooks and close to all the novels. Since 3e came out, however, I've bought maybe one sourcebook and am only buying between 1/2 and 3/4 of the novels.
That's pretty clear to me. |
Doggedly converting 3e back to what D&D should be... Sigh... And now 4e as well. |
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RodOdom
Senior Scribe
  
USA
509 Posts |
Posted - 15 Aug 2006 : 03:21:58
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quote: Originally posted by GothicDan
I really dislike how the newer novels "feel like a game." The older writing seemed more 'normal' fantasy; now when I'm reading newer novels (not all of them, cough, thanks Steve!, I find myself rolling my eyes at how blatantly D&D things are. Blatantly FR is fine and good and I want it! But, not "zomg this is SO D&D."
I don't get that impression; these books are certainly above the level of adventure journals. However I think back to the first Dragonlance trilogy, the Icewind Dale books, the first Spellfire tale and remember how those characters and worlds came alive without me having to know anything about the setting. I don't think I can say the same about some of the recent FR books. I'm a huge fan of FR lore and love roleplaying in the setting. But a recent story had lost me with a barrage of references. |
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Faraer
Great Reader
    
3308 Posts |
Posted - 15 Aug 2006 : 03:22:18
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quote: Originally posted by ericlboyd This seems likes a case of rose-tinted glasses. Although I'm hardly an unbiased observer, I think there were just as many retcons/inconsistencies/RSEs in the "old days" as there are now.
I think so, though their nature has changed, in part.quote: We've just done a decent job incorporating them over time, time we haven't had yet for the newer ones.
You have. As I read that the image came to mind of fighting infection and scarring over wounds.
quote: Originally posted by GothicDan I've always known that I've been in the minority as far as this sort of stuff has gone. :)
I don't think the evidence indicates that you are. |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 15 Aug 2006 : 03:26:56
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quote: I don't get that impression; these books are certainly above the level of adventure journals. However I think back to the first Dragonlance trilogy, the Icewind Dale books, the first Spellfire tale and remember how those characters and worlds came alive without me having to know anything about the setting. I don't think I can say the same about some of the recent FR books. I'm a huge fan of FR lore and love roleplaying in the setting. But a recent story had lost me with a barrage of references.
I don't know. I recently read Dragons of Dwarven Depths, and it felt like.. Dragonlance to me. With a touch of D&D to it. Just enough to make me smile, but not enough to make me roll my eyes (like some of the more recent novels have).
And I'm a fan of random references that leave me going "what was that!?" Because, often, info-dumps and random bits of explanation detract from the writing rather than add to it. ("I was born in Shadowdale, a little dale in the Heartlands, known primarily for being a farming community, blah blah blah" - BAD.) |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
Edited by - GothicDan on 15 Aug 2006 03:30:10 |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 15 Aug 2006 : 03:29:22
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quote: I don't think the evidence indicates that you are.
Perhaps you're right. Maybe I just tend to have more emotional discussions with those who are not of the same mindset, so they stick out more.
I really would enjoy sourcebooks full of pure lore, far more than anything with even 20% "crunch" in it. That's why I really liked Cormanthyr so much (not that much crunch, when it came right down to it) and Faces of Evil: The Fiends (for a non-FR example). |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
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RodOdom
Senior Scribe
  
USA
509 Posts |
Posted - 15 Aug 2006 : 03:41:12
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quote: Originally posted by GothicDan
[quote]And I'm a fan of random references that leave me going "what was that!?" Because, often, info-dumps and random bits of explanation detract from the writing rather than add to it. ("I was born in Shadowdale, a little dale in the Heartlands, known primarily for being a farming community, blah blah blah" - BAD.)
That's because you're probably well-informed fan. You already know how Shadowdale "feels" like. For a new reader the name means about as much as "Pumpkinville". I'm a fan too, but I need more than just name-dropping to draw me into a story. |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 15 Aug 2006 : 03:42:30
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quote: That's because you're probably well-informed fan. You already know how Shadowdale "feels" like. For a new reader the name means about as much as "Pumpkinville". I'm a fan too, but I need more than just name-dropping to draw me into a story.
I was referring to ANY genre or series, though. Info-dumps are just bad.
(Well, I don't mind when they're done and well-written, but a LOT of people don't like them at all, or tolerate them at best.) |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
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Ladern
Acolyte
Mexico
14 Posts |
Posted - 15 Aug 2006 : 03:45:14
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and we get back to the beggining, if you read a name in the novels and go to a source book to find that place you could get a feel of the place, the history and why the people in there are behaving like that. But if you see just another "short-novel" reference you just sit and even Shadowdale will be the same as Pumpkindale just a town that happened to be there when the action pass |
If life turns back at you.....
Sneak Attack for extra damage |
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RodOdom
Senior Scribe
  
USA
509 Posts |
Posted - 15 Aug 2006 : 03:56:37
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I'm not quite sure what "info-dump" means exactly, because any story is a body of information, albeit fictional information. I'm not looking for footnoted explanations of every person, place, or thing. What I'm saying is that these books would be stronger stories if they could stand on their own. I don't want to have to look up a sourcebook to understand an important plot point. |
Edited by - RodOdom on 15 Aug 2006 04:03:21 |
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Ladern
Acolyte
Mexico
14 Posts |
Posted - 15 Aug 2006 : 04:08:49
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I see what you said, but you can't expect to read all the history of why Elminster is the sague of Shadowdale in every book about him. In world so rich as Faerun there is going to be many holes in the novels and some of them refer to past novels or facts that are known by everyone. Is like saying to explain magic missile every time a wizard cast it in a game. Sometimes you just have to go to the reference and look it for yourself.
But i agree that if someone saids in a book that the seven sisters are wipped by a big giant "guanamingo of Evernoon" and never said what when or why is that happening i would be very upset. |
If life turns back at you.....
Sneak Attack for extra damage |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 15 Aug 2006 : 04:11:01
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quote: I'm not quite sure what "info-dump" means exactly, because any story is a body of information, albeit fictional information. I'm not looking for footnoted explanations of every person, place, or thing. What I'm saying is that these books would be stronger stories if they could stand on their own. I don't want to have to look up a sourcebook to understand an important plot point.
An important plot point... No.
What specific example are you referring to, exactly? |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
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Wooly Rupert
Master of Mischief

    
USA
36892 Posts |
Posted - 15 Aug 2006 : 04:13:32
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quote: Originally posted by RodOdom
I'm not quite sure what "info-dump" means exactly, because any story is a body of information, albeit fictional information. I'm not looking for footnoted explanations of every person, place, or thing. What I'm saying is that these books would be stronger stories if they could stand on their own. I don't want to have to look up a sourcebook to understand an important plot point.
An info-dump is what GothicDan had in parentheses: a case where all of the pertinent data is dropped into place at once, regardless of the flow of the story.
Describing a person or place so the reader can understand it is not inherently a bad thing; it is, in fact, something that should be done, to add to the story. However, the info-dump is not the way to do that. Dropping all of the information at once is very jarring. It disrupts the flow of the story, and it doesn't make the reader experience what the author is trying to describe. Spreading the details out, however, still conveys the data, and it does it in a way that flows better and is easier for the reader to absorb. |
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Archwizard
Learned Scribe
 
USA
266 Posts |
Posted - 15 Aug 2006 : 04:43:09
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I posted my comments on a similar thread on the WotC FR boards (reposted below). I will add one more thing, it is interesting to note that outsiders to the setting, either those who like other settings more or simply don't like the Realms, see some of the same exact problems with the setting as those who understand the setting, at least those with a moderate degree of comprehension. I do not think that is a coincidence.
quote:
quote:
Originally Posted by BadCatMan * Something to make those Eberron fans stop bugging us about this, that and everything else.
quote:
Originally Posted by Yokinobu Yep, you just came back from that FR or Eberron thread. (I did too.)
I really didn't want to bring this up, but as I skimmed the Eberron vs. FR tread mentioned previously, I noticed a few points relevant to this discussion.
Basically, FR is getting ripped to bloody shreds in that thread. As much as some of it is just irreconcilable subjective favoritism due to in-group/out-group thrashing (on both sides might I add), some of the points do make sense. Viewing the arguments from both sides, they do have a few criticisms in rough agreement.
Most of the problems (the holes in the setting, etc.) seem to be a result of TSR's legacy of mismanagement and WotC's more recent tampering and inconsistencies. Criticisms include: - Internal inconsistencies (see below). - Massive retcons (everything from single characters, places, or events to the whole cosmology itself). - Constant RSEs. - Tag on expansions due to marketing reasons. - Regions that are uninspired direct real world parallels (related to tag-ons and marketing). - Illogically little influence between subcontinents, Faerun/Kara-Tur/Zakhara (related to the last two points above). - Definitive mechanical write-ups of gods (not just the avatars, but the actual gods). - Printing similar stats for NPCs, especially the powerful or unique ones who are not meant to be. - Inflated CRs, due to bad/incorrect/illogical NPCs builds and unnecessarily high CR NPCs. Can't it just be said that Larloch is always more powerful then the PCs, does it matter if Larloch is 29th, 32nd or 46th level, it leads to a NPC CR arms race. - Too much focus on certain NPCs, often ones who aren't good examples of the typical. - Focus on flavor of the month (more like a decade) races such as the drow (who are actually only a small part of the setting). - Little attention to more standard races such as halflings, gnomes and even dwarves to some extent.
Are all of these complaints valid? Probably not, but if any of them are, they should be addressed. Most of these seem to be due to company level (as opposed to designer level) tampering with the setting, marketing moves, sales figures, material for the sake of popularity. FR is perhaps a victim of its own success.
Several subcontinents were addons, pasted into the setting with little regard for lore and logic other than for marketing reasons, because FR was popular and would help sell the new settings. This makes the setting inconsistent in tone, are there supposed to be direct Earth parallels or are there not. If most players practically ignore them, the designers practically ignore them, and even the company practically ignores them why are they were in the Realms instead of being their own settings?
Elminster and other powerful NPCs were supposed to be background flavor elements, reality obscured in legends, semi-mythical figures. Elminster was to be a narrator for sourcebooks and novels. Stats were not supposed to exist for him, perhaps nothing other than a vague line ("powerful ancient wizard"). Chosen templates, spellfire, moonblades, etc were novel elements. Yet people wanted to know too much and wanted this stuff to be available to PCs, so it was published as such.
More recently, FR books have had terrible editing for NPC stats. Too much focus on sections of the setting there are not supposed to be that dominating, such as Drow or the return of Shade. There are RSE that shake up the place then seem to fade into the background. Needlessly rearranging the pantheon in the ToT, senselessly tagged on Tuigan Invasion, return of Shade, the Elven Crusade, the Dragon Rage. All of these are given nods, but the real ramifications don't seem to be discussed enough. Meanwhile things like the return of Bane and the Harper schism are present but not given explanations or details. And the most glaring of changes, the altered cosmology is treated as always being there.
I like the Realms because of the hard working creator, designers, and authors who put effort into making the setting a interesting place with lots of well thought out history with a consistent atmosphere. At the same time, the setting is burdened with many things. Some older products were so poorly integrated into the main setting that many, including the company and the designers ignore them, so why not remove or update them with appropriate effort. Bad policies have trampled all over the Realms causing inconsistencies. FR is being Swiss cheesed with problematic holes in the same way DC Comics is with their continuity problems, infinite retcons do not make a good setting. The setting is giving mixed messages to both long time fans and new players alike.
Why are the core areas of FR popular and the fringe areas not? Why are some metaplot elements applauded, yet some are disputed and decried so openly and fervently on these boards and elsewhere? If analyzed, a discernable pattern can probably be seen, many of these questions can be answered by tracing back to some of the perceived problems listed above. The formula for FR’s greatest successes is still there; just don't let distractions muddle it up. Otherwise, everyone loses; the fans, the newcomers, the designers, and the company.
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RodOdom
Senior Scribe
  
USA
509 Posts |
Posted - 15 Aug 2006 : 14:11:33
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quote: Originally posted by GothicDan An important plot point... No.
What specific example are you referring to, exactly?
For example, in Blackstaff some well-known characters appear without much explanation about their identity or signficance. Sememmnon and later Alustriel. I get the impression these books are written more and more just for us long-time fans, and for some reason that loses me, despite being a fan too. |
Edited by - RodOdom on 15 Aug 2006 14:13:47 |
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Mace Hammerhand
Great Reader
    
Germany
2296 Posts |
Posted - 15 Aug 2006 : 14:58:31
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Haven't read Blackstaff as of now, but in all honesty, if the physical description of a character is plot relevant it should come in parts or only the most significant info should be given at a certain point. If a person is only mentioned, why bother?
Would you mention how your buddy dresses when you tell a friend that you staid at said buddy's place? I wouldn't. |
Mace's not so gentle gamer's journal My rants were harmless compared to this, beware! |
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Kalin Agrivar
Senior Scribe
  
Canada
956 Posts |
Posted - 15 Aug 2006 : 15:03:45
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quote: Originally posted by Archwizard
I posted my comments on a similar thread on the WotC FR boards (reposted below). I will add one more thing, it is interesting to note that outsiders to the setting, either those who like other settings more or simply don't like the Realms, see some of the same exact problems with the setting as those who understand the setting, at least those with a moderate degree of comprehension. I do not think that is a coincidence.
quote: Are all of these complaints valid? Probably not, but if any of them are, they should be addressed. Most of these seem to be due to company level (as opposed to designer level) tampering with the setting, marketing moves, sales figures, material for the sake of popularity. FR is perhaps a victim of its own success.
quote: The formula for FR’s greatest successes is still there; just don't let distractions muddle it up. Otherwise, everyone loses; the fans, the newcomers, the designers, and the company.
I would like to applaud this post, it is wonderful to see someone actually attempting to use past and present facts with a broad and varied number of different opinions to support a line of reasoning and not just have it fueled by one’s personal (and often limited) opinion.
I think those “complaints” are valid points that most long-term Forgotten Realms players have grasped for years (especially those that survived the TSR/WoTC/Hasbro transition) and the designers labor with as they struggle with the “bean counters”.
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Kalin Xorell El'Agrivar
- High Mage of the Arcane Assembly - Lore Keeper of the Vault of Ancestors - 3rd Son of the Lord of the Stand |
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Chosen of Moradin
Master of Realmslore
   
Brazil
1120 Posts |
Posted - 15 Aug 2006 : 15:05:07
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quote: Originally posted by RodOdom
quote: Originally posted by GothicDan An important plot point... No.
What specific example are you referring to, exactly?
For example, in Blackstaff some well-known characters appear without much explanation about their identity or signficance. Sememmnon and later Alustriel. I get the impression these books are written more and more just for us long-time fans, and for some reason that loses me, despite being a fan too.
Well, I see this happen in some novels, but not in all (the Fighters series being a valid example)! And we have to consider the fact that some of the novels deserve a more deep knowledge of the setting. Lord of the Rings was open to all, but Unfinished Tales demands more from the reader, only to use a non-Realms example. 
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Dwarf, DM, husband, and proud of this! :P
twitter: @yuripeixoto Facebook: yuri.peixoto |
Edited by - Chosen of Moradin on 15 Aug 2006 15:06:26 |
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Steven Schend
Forgotten Realms Designer & Author
   
USA
1728 Posts |
Posted - 15 Aug 2006 : 15:09:33
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quote: Originally posted by Sanishiver
quote: Originally posted by Steven Schend
...who asks J. to email him offlist if it'll be awkward to air such discussions in public
No problem I can probably do that tonight (after regular DnD Game Night is over) or tomorrow after work.
All the same I'm glad you're writing Realmslore and apologize if mine and Dan's discussion of your prior work history offended!
J. Grenemyer
No offense, and thanks for sending that material offline. A bit off-base, but then I didn't share my thoughts and reasons with everyone at that time. <shrug> No biggee--just shifts in perceptions on the situations.
Steven |
For current projects and general natter, see www.steveneschend.com
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RodOdom
Senior Scribe
  
USA
509 Posts |
Posted - 15 Aug 2006 : 15:18:41
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quote: Originally posted by Mace Hammerhand
if the physical description
That's not what I'm talking about. |
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RodOdom
Senior Scribe
  
USA
509 Posts |
Posted - 15 Aug 2006 : 15:23:31
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quote: Originally posted by Chosen of Moradin
And we have to consider the fact that some of the novels deserve a more deep knowledge of the setting. Lord of the Rings was open to all, but Unfinished Tales demands more from the reader, only to use a non-Realms example. 
The Hobbit, LOTR, The Silmarillion can all be read independently, but knowledge of one book enriches the other. |
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Mace Hammerhand
Great Reader
    
Germany
2296 Posts |
Posted - 15 Aug 2006 : 15:49:29
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quote: Originally posted by RodOdom
quote: Originally posted by Mace Hammerhand
if the physical description
That's not what I'm talking about.
OK, what are you talking about? |
Mace's not so gentle gamer's journal My rants were harmless compared to this, beware! |
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Arkhaedun
Senior Scribe
  
869 Posts |
Posted - 15 Aug 2006 : 21:43:30
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Just a reminder, lets try to stay focused. It seems the general topic here is WOTC and the direction they have taken FR and seem to be taking it in the future. If we have any side discussions that get too confusing, lets try to straighten them out via PMs.
Thanks. |
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GothicDan
Master of Realmslore
   
USA
1103 Posts |
Posted - 15 Aug 2006 : 23:29:02
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To point out why this is topical to the thread in general: Because it shows WotC the kind of novels we do or don't want. Now, moving on...
quote: For example, in Blackstaff some well-known characters appear without much explanation about their identity or signficance. Sememmnon and later Alustriel. I get the impression these books are written more and more just for us long-time fans, and for some reason that loses me, despite being a fan too
I would have been really upset if I had heard about each and every one of the NPCs who cameod. That just doesn't happen in real life, and it shouldn't happen in-game, either. If anything, it leaves one going "Who WAS that?!" and goes actively LOOKING to see who it is. Not many of these NPCs were SO integral to the plot that you NEEDED to know exactly who they were, so to speak. At least, that's how I feel about it. |
Planescape Fanatic
"Fiends and Undead are the peanut butter and jelly of evil." - Me "That attitude should be stomped on, whenever and wherever it's encountered, because it makes people holding such views bad citizens, not just bad roleplayers (considering D&D was structured as a 'forced cooperation' game, and although successive editions are pointing it more and more towards a me-first, min-max game, the drift away from 'we all need each other to succeed' will at some point make it 'no longer' D&D)." - ED GREENWOOD |
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